Lane
100.0% Win Rate
0.0% Pick Rate
9.0% Ban Rate
4.83 KDA
3.3 CS/min
369.1 Gold/min
343.9 DMG/min
1 Games

Rune Page

54.2% 153 champions
Resolve
Grasp of the Undying 0.0% 0.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Aftershock 55.2% 53.7% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate55.2% Win Rate53.7% 175 games
Guardian 22.4% 56.3% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate22.4% Win Rate56.3% 71 games
Strength
Demolish 0.6% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.6% Win Rate100.0% 1 games
Font of Life 98.9% 53.8% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate98.9% Win Rate53.8% 173 games
Shield Bash 0.6% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.6% Win Rate0.0% 1 games
Resistance
Conditioning 5.1% 33.3% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate5.1% Win Rate33.3% 9 games
Second Wind 10.9% 68.4% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate10.9% Win Rate68.4% 19 games
Bone Plating 84.0% 53.1% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate84.0% Win Rate53.1% 147 games
Vitality
Overgrowth 4.6% 75.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate4.6% Win Rate75.0% 8 games
Revitalize 1.1% 100.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate1.1% Win Rate100.0% 2 games
Unflinching 94.3% 52.1% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate94.3% Win Rate52.1% 165 games
Inspiration
Contraptions
Hextech Flashtraption 43.1% 59.1% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate43.1% Win Rate59.1% 66 games
Magical Footwear 2.0% 0.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate2.0% Win Rate0.0% 3 games
Cash Back 0.7% 100.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate0.7% Win Rate100.0% 1 games
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 58.8% 52.2% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate58.8% Win Rate52.2% 90 games
Beyond
Cosmic Insight 93.5% 53.8% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate93.5% Win Rate53.8% 143 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 2.0% 66.7% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate2.0% Win Rate66.7% 3 games
Stat Shards
Offense
Adaptive Force 58.9% 54.4% Adaptive Force Offense +9 Adaptive Force Pick Rate58.9% Win Rate54.4% 103 games
Attack Speed 8.6% 53.3% Attack Speed Offense +10% Attack Speed Pick Rate8.6% Win Rate53.3% 15 games
Ability Haste 32.6% 52.6% Ability Haste Offense +8 Ability Haste Pick Rate32.6% Win Rate52.6% 57 games
Flex
Adaptive Force 45.1% 53.2% Adaptive Force Flex +9 Adaptive Force Pick Rate45.1% Win Rate53.2% 79 games
Move Speed 30.9% 55.6% Move Speed Flex +2.5% Move Speed Pick Rate30.9% Win Rate55.6% 54 games
Health Scaling 24.0% 52.4% Health Scaling Flex +10-180 Health (based on level) Pick Rate24.0% Win Rate52.4% 42 games
Defense
Health 35.4% 59.7% Health Defense +65 Health Pick Rate35.4% Win Rate59.7% 62 games
Tenacity and Slow Resist 10.3% 44.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate10.3% Win Rate44.4% 18 games
Health Scaling 54.3% 51.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate54.3% Win Rate51.6% 95 games

Skill Order

Q Death Sentence Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. W Dark Passage Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. E Flay Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. R The Box The Box R Cost100 Cooldown120/100/80 Range450 A prison of walls that slow and deal damage if broken.

Max priority

Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. 75.0% 66.7% 3

First 5 points

Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. 75.0% 33.3% 12
Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. 25.0% 75.0% 4

Build Order

Percentages are the win rate of players who bought that item.
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow
3rd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
2nd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail