Thresh

Thresh ARAM Build

Runes, items and win rate Patch 26.21
All champion stats Counters Pro builds Best Thresh players
45.6% Win Rate
9.1% Pick Rate
3.56 KDA
1.1 CS/min
637.4 Gold/min
1003.7 DMG/min
68 Games

Rune Page

45.8% 24 champions
Resolve
Grasp of the Undying 35.3% 45.8% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate35.3% Win Rate45.8% 24 games
Aftershock 39.7% 51.9% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate39.7% Win Rate51.9% 27 games
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 3.7% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate3.7% Win Rate100.0% 1 games
Font of Life 96.3% 50.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate96.3% Win Rate50.0% 26 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 3.7% 100.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate3.7% Win Rate100.0% 1 games
Second Wind 7.4% 50.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate7.4% Win Rate50.0% 2 games
Bone Plating 88.9% 50.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate88.9% Win Rate50.0% 24 games
Vitality
Overgrowth 92.6% 52.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate92.6% Win Rate52.0% 25 games
Revitalize 3.7% 100.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate3.7% Win Rate100.0% 1 games
Unflinching 3.7% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate3.7% Win Rate0.0% 1 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 4.2% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate4.2% Win Rate0.0% 1 games
Presence of Mind 95.8% 47.8% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate95.8% Win Rate47.8% 23 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 95.8% 47.8% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate95.8% Win Rate47.8% 23 games
Legend: Bloodline 4.2% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate4.2% Win Rate0.0% 1 games
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 7.4% 100.0% Attack Speed Offense +10% Attack Speed Pick Rate7.4% Win Rate100.0% 2 games
Ability Haste 92.6% 48.0% Ability Haste Offense +8 Ability Haste Pick Rate92.6% Win Rate48.0% 25 games
Flex
Adaptive Force 3.7% 100.0% Adaptive Force Flex +9 Adaptive Force Pick Rate3.7% Win Rate100.0% 1 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 96.3% 50.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate96.3% Win Rate50.0% 26 games
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 7.4% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.4% Win Rate50.0% 2 games
Health Scaling 92.6% 52.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate92.6% Win Rate52.0% 25 games

Skill Order

Q Death Sentence Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. W Dark Passage Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. E Flay Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. R The Box The Box R Cost100 Cooldown120/100/80 Range450 A prison of walls that slow and deal damage if broken.

Max priority

Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.› Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.› Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. 78.0% 54.3% 46
Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.› Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.› Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. 16.9% 20.0% 10
Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.› Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.› Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. 5.1% 33.3% 3

First 5 points

Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. 86.5% 44.4% 45
Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. 7.7% 75.0% 4
Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. 5.8% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 54.5% 33 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 45.7% 46 games
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2nd ItemWinter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach 46.2% 13 games
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3rd ItemWarmog's ArmorWarmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).Warmog's Armor 50.0% 8 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 54.5% 33 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 45.7% 46 games
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2nd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 22.2% 9 games
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3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 44.4% 9 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 54.5% 33 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 45.7% 46 games
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2nd ItemWinter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach 46.2% 13 games
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3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 25.0% 4 games
Later Items situational, after the core
Warmog's ArmorWarmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).60.0% 5
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.60.0% 5
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.80.0% 5
Unending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.33.3% 3
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.33.3% 3
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.0.0% 1
Wit's EndWit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.0.0% 1
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.0.0% 1

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.