Lane
100.0% Win Rate
0.0% Pick Rate
9.7% Ban Rate
11.00 KDA
5.7 CS/min
351.8 Gold/min
256.3 DMG/min
1 Games

Rune Page

52.5% 976 champions
Resolve
Grasp of the Undying 0.2% 33.3% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate0.2% Win Rate33.3% 3 games
Aftershock 57.5% 52.6% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate57.5% Win Rate52.6% 1064 games
Guardian 18.9% 58.5% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate18.9% Win Rate58.5% 349 games
Strength
Demolish 0.9% 70.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.9% Win Rate70.0% 10 games
Font of Life 98.4% 52.4% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate98.4% Win Rate52.4% 1047 games
Shield Bash 0.7% 57.1% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.7% Win Rate57.1% 7 games
Resistance
Conditioning 2.3% 64.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate2.3% Win Rate64.0% 25 games
Second Wind 8.8% 55.3% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate8.8% Win Rate55.3% 94 games
Bone Plating 88.8% 52.1% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate88.8% Win Rate52.1% 945 games
Vitality
Overgrowth 7.9% 52.4% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate7.9% Win Rate52.4% 84 games
Revitalize 0.8% 50.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate0.8% Win Rate50.0% 8 games
Unflinching 91.4% 52.7% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate91.4% Win Rate52.7% 972 games
Inspiration
Contraptions
Hextech Flashtraption 23.4% 57.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate23.4% Win Rate57.0% 228 games
Magical Footwear 2.5% 45.8% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate2.5% Win Rate45.8% 24 games
Cash Back 0.9% 55.6% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate0.9% Win Rate55.6% 9 games
Tomorrow
Triple Tonic 0.5% 60.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate0.5% Win Rate60.0% 5 games
Time Warp Tonic 0.6% 83.3% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.6% Win Rate83.3% 6 games
Biscuit Delivery 76.2% 50.8% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate76.2% Win Rate50.8% 744 games
Beyond
Cosmic Insight 95.1% 52.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate95.1% Win Rate52.7% 928 games
Approach Velocity 0.3% 33.3% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.3% Win Rate33.3% 3 games
Jack Of All Trades 0.5% 40.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.5% Win Rate40.0% 5 games
Stat Shards
Offense
Adaptive Force 64.4% 51.5% Adaptive Force Offense +9 Adaptive Force Pick Rate64.4% Win Rate51.5% 685 games
Attack Speed 7.1% 55.3% Attack Speed Offense +10% Attack Speed Pick Rate7.1% Win Rate55.3% 76 games
Ability Haste 28.5% 54.5% Ability Haste Offense +8 Ability Haste Pick Rate28.5% Win Rate54.5% 303 games
Flex
Adaptive Force 64.5% 51.3% Adaptive Force Flex +9 Adaptive Force Pick Rate64.5% Win Rate51.3% 686 games
Move Speed 27.0% 55.4% Move Speed Flex +2.5% Move Speed Pick Rate27.0% Win Rate55.4% 287 games
Health Scaling 8.6% 53.8% Health Scaling Flex +10-180 Health (based on level) Pick Rate8.6% Win Rate53.8% 91 games
Defense
Health 27.3% 53.3% Health Defense +65 Health Pick Rate27.3% Win Rate53.3% 291 games
Tenacity and Slow Resist 3.9% 54.8% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.9% Win Rate54.8% 42 games
Health Scaling 68.7% 52.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate68.7% Win Rate52.3% 731 games

Skill Order

Q Death Sentence Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. W Dark Passage Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. E Flay Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. R The Box The Box R Cost100 Cooldown120/100/80 Range450 A prison of walls that slow and deal damage if broken.

Max priority

Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. 77.7% 67.1% 73
Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. 20.2% 73.7% 19

First 5 points

Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. 82.6% 59.4% 133
Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. 11.2% 83.3% 18
Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Death Sentence Q Death Sentence Q Cost70 Cooldown19/16.5/14/11.5/9 Range1075 Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy. Dark Passage W Dark Passage W Cost50/55/60/65/70 Cooldown21/20/19/18/17 Range950 Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh. Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. Flay E Flay E Cost60/65/70/75/80 Cooldown13/12.25/11.5/10.75/10 Range500 Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow. 6.2% 40.0% 10

Build Order

Percentages are the win rate of players who bought that item.
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
2nd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence
3rd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow
3rd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence

Full Build Win Rate

59.6% with 6 completed items
All champions 58.0%
Difference (pp) +1.6
Games reaching full build 5.6% (104)
Win rate by completed items
2
30.3% 66
3
41.8% 311
4
53.7% 873
5
60.8% 487
6
59.6% 104