Lane
60.0% Win Rate
0.0% Pick Rate
1.9% Ban Rate
3.16 KDA
4.4 CS/min
325.2 Gold/min
402.5 DMG/min
5 Games

Rune Page

52.3% 509 champions
Sorcery
Summon Aery 87.7% 52.4% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate87.7% Win Rate52.4% 544 games
Arcane Comet 0.3% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate0.3% Win Rate0.0% 2 games
Stormraider's Surge 0.2% 100.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate0.2% Win Rate100.0% 1 games
Deathfire Touch 0.2% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.2% Win Rate0.0% 1 games
Artifact
Axiom Arcanist 40.3% 52.5% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate40.3% Win Rate52.5% 219 games
Manaflow Band 50.7% 51.1% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate50.7% Win Rate51.1% 276 games
Nimbus Cloak 9.0% 59.2% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate9.0% Win Rate59.2% 49 games
Excellence
Transcendence 78.3% 52.6% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate78.3% Win Rate52.6% 426 games
Celerity 21.1% 52.2% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate21.1% Win Rate52.2% 115 games
Absolute Focus 0.6% 33.3% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.6% Win Rate33.3% 3 games
Power
Scorch 77.4% 52.7% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate77.4% Win Rate52.7% 421 games
Waterwalking 1.7% 44.4% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate1.7% Win Rate44.4% 9 games
Gathering Storm 21.0% 51.8% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate21.0% Win Rate51.8% 114 games
Resolve
Strength
Demolish 0.2% 0.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.2% Win Rate0.0% 1 games
Font of Life 10.4% 60.4% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate10.4% Win Rate60.4% 53 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 1.2% 33.3% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.2% Win Rate33.3% 6 games
Second Wind 4.9% 48.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate4.9% Win Rate48.0% 25 games
Bone Plating 83.5% 51.8% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate83.5% Win Rate51.8% 425 games
Vitality
Overgrowth 0.4% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate0.4% Win Rate0.0% 2 games
Revitalize 99.4% 52.6% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate99.4% Win Rate52.6% 506 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 68.6% 51.7% Adaptive Force Offense +9 Adaptive Force Pick Rate68.6% Win Rate51.7% 373 games
Attack Speed 0.9% 60.0% Attack Speed Offense +10% Attack Speed Pick Rate0.9% Win Rate60.0% 5 games
Ability Haste 30.5% 53.6% Ability Haste Offense +8 Ability Haste Pick Rate30.5% Win Rate53.6% 166 games
Flex
Adaptive Force 74.1% 52.6% Adaptive Force Flex +9 Adaptive Force Pick Rate74.1% Win Rate52.6% 403 games
Move Speed 23.3% 51.2% Move Speed Flex +2.5% Move Speed Pick Rate23.3% Win Rate51.2% 127 games
Health Scaling 2.6% 57.1% Health Scaling Flex +10-180 Health (based on level) Pick Rate2.6% Win Rate57.1% 14 games
Defense
Health 27.2% 56.1% Health Defense +65 Health Pick Rate27.2% Win Rate56.1% 148 games
Tenacity and Slow Resist 9.7% 43.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate9.7% Win Rate43.4% 53 games
Health Scaling 63.1% 52.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate63.1% Win Rate52.2% 343 games

Skill Order

Q Starcall Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. W Astral Infusion Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. E Equinox Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. R Wish Wish R Cost100 Cooldown150/135/120 Soraka fills her allies with hope, instantly restoring health to herself and all allied champions.

Max priority

Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion.› Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health.› Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. 86.2% 60.0% 25
Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health.› Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion.› Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. 10.3% 100.0% 3

First 5 points

Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. 54.8% 58.8% 17
Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. 29.0% 44.4% 9
Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. 16.1% 60.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 2 games order not measured
1st ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 100.0% 1 games
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2nd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
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3rd ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 2 games order not measured
1st ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 100.0% 1 games
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2nd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer
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3rd ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 2 games order not measured
1st ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
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2nd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
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3rd ItemDawncoreDawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.Dawncore