Lane
33.3% Win Rate
0.0% Pick Rate
2.2% Ban Rate
2.05 KDA
4.7 CS/min
313.7 Gold/min
413.3 DMG/min
3 Games

Rune Page

52.0% 820 champions
Sorcery
Summon Aery 82.9% 51.2% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate82.9% Win Rate51.2% 895 games
Arcane Comet 0.3% 66.7% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate0.3% Win Rate66.7% 3 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 0.1% 100.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.1% Win Rate100.0% 1 games
Artifact
Axiom Arcanist 42.2% 52.9% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate42.2% Win Rate52.9% 378 games
Manaflow Band 52.6% 50.5% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate52.6% Win Rate50.5% 471 games
Nimbus Cloak 5.1% 43.5% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate5.1% Win Rate43.5% 46 games
Excellence
Transcendence 78.9% 51.3% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate78.9% Win Rate51.3% 706 games
Celerity 20.1% 50.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate20.1% Win Rate50.0% 180 games
Absolute Focus 1.0% 66.7% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate1.0% Win Rate66.7% 9 games
Power
Scorch 78.7% 50.3% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate78.7% Win Rate50.3% 704 games
Waterwalking 0.8% 71.4% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate0.8% Win Rate71.4% 7 games
Gathering Storm 20.6% 53.8% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate20.6% Win Rate53.8% 184 games
Resolve
Strength
Demolish 0.1% 0.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.1% Win Rate0.0% 1 games
Font of Life 12.7% 51.9% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate12.7% Win Rate51.9% 104 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 1.0% 37.5% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.0% Win Rate37.5% 8 games
Second Wind 4.3% 45.7% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate4.3% Win Rate45.7% 35 games
Bone Plating 82.1% 52.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate82.1% Win Rate52.6% 673 games
Vitality
Overgrowth 0.0% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
Revitalize 99.1% 51.7% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate99.1% Win Rate51.7% 813 games
Unflinching 0.7% 83.3% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate0.7% Win Rate83.3% 6 games
Stat Shards
Offense
Adaptive Force 73.2% 51.5% Adaptive Force Offense +9 Adaptive Force Pick Rate73.2% Win Rate51.5% 655 games
Attack Speed 1.8% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate1.8% Win Rate50.0% 16 games
Ability Haste 25.0% 50.4% Ability Haste Offense +8 Ability Haste Pick Rate25.0% Win Rate50.4% 224 games
Flex
Adaptive Force 75.4% 50.1% Adaptive Force Flex +9 Adaptive Force Pick Rate75.4% Win Rate50.1% 675 games
Move Speed 20.0% 52.5% Move Speed Flex +2.5% Move Speed Pick Rate20.0% Win Rate52.5% 179 games
Health Scaling 4.6% 63.4% Health Scaling Flex +10-180 Health (based on level) Pick Rate4.6% Win Rate63.4% 41 games
Defense
Health 22.3% 50.5% Health Defense +65 Health Pick Rate22.3% Win Rate50.5% 200 games
Tenacity and Slow Resist 12.2% 52.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate12.2% Win Rate52.3% 109 games
Health Scaling 65.5% 51.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate65.5% Win Rate51.2% 586 games

Skill Order

Q Starcall Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. W Astral Infusion Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. E Equinox Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. R Wish Wish R Cost100 Cooldown150/135/120 Soraka fills her allies with hope, instantly restoring health to herself and all allied champions.

Max priority

Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. 85.2% 63.5% 52
Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. 11.5% 28.6% 7

First 5 points

Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. 69.7% 47.2% 53
Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. 17.1% 46.2% 13
Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Astral Infusion W Astral Infusion W Cost40/45/50/55/60 Cooldown6/5/4/3/2 Range550 Soraka sacrifices a portion of her own health to heal another friendly champion. Equinox E Equinox E Cost70/75/80/85/90 Cooldown20/19/18/17/16 Range925 Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. Starcall Q Starcall Q Cost45/50/55/60/65 Cooldown8/7/6/5/4 Range810 A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers Health. 13.2% 40.0% 10

Build Order

Percentages are the win rate of players who bought that item.
1st ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
2nd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
3rd ItemDawncoreDawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.Dawncore
1st ItemShurelya's BattlesongShurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.Shurelya's Battlesong
2nd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption
3rd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
1st ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer
2nd ItemDawncoreDawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.Dawncore
3rd ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing