Lane
50.5% Win Rate
2.0% Pick Rate
0.4% Ban Rate
3.06 KDA
5.5 CS/min
392.3 Gold/min
649.1 DMG/min
416 Games

Rune Page

51.3% 263 champions
Resolve
Grasp of the Undying 67.8% 51.1% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate67.8% Win Rate51.1% 282 games
Aftershock 7.7% 50.0% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate7.7% Win Rate50.0% 32 games
Guardian 0.5% 50.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate0.5% Win Rate50.0% 2 games
Strength
Demolish 0.7% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.7% Win Rate50.0% 2 games
Font of Life 0.7% 50.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.7% Win Rate50.0% 2 games
Shield Bash 98.6% 51.1% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate98.6% Win Rate51.1% 278 games
Resistance
Conditioning 87.2% 50.8% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate87.2% Win Rate50.8% 246 games
Second Wind 5.0% 35.7% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate5.0% Win Rate35.7% 14 games
Bone Plating 7.8% 63.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate7.8% Win Rate63.6% 22 games
Vitality
Overgrowth 89.4% 50.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate89.4% Win Rate50.0% 252 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 10.6% 60.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate10.6% Win Rate60.0% 30 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 96.6% 51.2% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate96.6% Win Rate51.2% 254 games
Cash Back 0.4% 100.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate0.4% Win Rate100.0% 1 games
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 3.4% 44.4% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate3.4% Win Rate44.4% 9 games
Beyond
Cosmic Insight 13.7% 50.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate13.7% Win Rate50.0% 36 games
Approach Velocity 84.8% 51.6% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate84.8% Win Rate51.6% 223 games
Jack Of All Trades 1.1% 66.7% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate1.1% Win Rate66.7% 3 games
Stat Shards
Offense
Adaptive Force 13.1% 56.8% Adaptive Force Offense +9 Adaptive Force Pick Rate13.1% Win Rate56.8% 37 games
Attack Speed 13.8% 48.7% Attack Speed Offense +10% Attack Speed Pick Rate13.8% Win Rate48.7% 39 games
Ability Haste 73.0% 50.5% Ability Haste Offense +8 Ability Haste Pick Rate73.0% Win Rate50.5% 206 games
Flex
Adaptive Force 6.4% 61.1% Adaptive Force Flex +9 Adaptive Force Pick Rate6.4% Win Rate61.1% 18 games
Move Speed 1.1% 66.7% Move Speed Flex +2.5% Move Speed Pick Rate1.1% Win Rate66.7% 3 games
Health Scaling 92.6% 50.2% Health Scaling Flex +10-180 Health (based on level) Pick Rate92.6% Win Rate50.2% 261 games
Defense
Health 19.5% 58.2% Health Defense +65 Health Pick Rate19.5% Win Rate58.2% 55 games
Tenacity and Slow Resist 2.1% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.1% Win Rate50.0% 6 games
Health Scaling 78.4% 49.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate78.4% Win Rate49.3% 221 games

Skill Order

Q Shattered Earth / Upheaval Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. W Seismic Bastion Seismic Bastion W Cost60/65/70/75/80 Cooldown10/9/8/7/6 Range700 Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes. E Ixtal's Impact Ixtal's Impact E Cost50/55/60/65/70 Cooldown22/21/20/19/18 Range1700 Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them. R Impale Impale R Cost100 Cooldown120/105/90 Range625 Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.

Max priority

Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. Seismic Bastion W Seismic Bastion W Cost60/65/70/75/80 Cooldown10/9/8/7/6 Range700 Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes. Ixtal's Impact E Ixtal's Impact E Cost50/55/60/65/70 Cooldown22/21/20/19/18 Range1700 Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them. 95.5% 47.6% 21

First 5 points

Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. Seismic Bastion W Seismic Bastion W Cost60/65/70/75/80 Cooldown10/9/8/7/6 Range700 Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes. Ixtal's Impact E Ixtal's Impact E Cost50/55/60/65/70 Cooldown22/21/20/19/18 Range1700 Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them. Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. 80.0% 45.8% 24
Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. Ixtal's Impact E Ixtal's Impact E Cost50/55/60/65/70 Cooldown22/21/20/19/18 Range1700 Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them. Seismic Bastion W Seismic Bastion W Cost60/65/70/75/80 Cooldown10/9/8/7/6 Range700 Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes. Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. 13.3% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 14 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 52.6% 19 games
2nd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 42.9% 14 games
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 40.0% 5 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 14 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 52.6% 19 games
2nd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 100.0% 2 games
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 100.0% 2 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 14 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 50.0% 2 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 50.0% 2 games
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 0.0% 1 games
Later Items situational, after the core
Protoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.100.0% 1
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.0.0% 1
Warmog's ArmorWarmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).100.0% 1
Knight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.100.0% 1
Frozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.0.0% 1
Abyssal MaskAbyssal Mask 2650 +350 Health+45 Magic Resist+15 Ability Haste UnmakeNearby enemy champions take 12% more magic damage.100.0% 1

Best Duos

JNG · All Ranks

MID

WR Δ n
Syndra 48.3% -2.8 20
Locke 45.8% -5.5 16

BOT

WR Δ n
Jhin 52.7% +4.2 18
Jinx 55.6% +2.2 21
Tristana 54.5% +1.4 15
Caitlyn 49.7% -0.7 19
Ezreal 46.7% -1.6 17

SUP

WR Δ n
Thresh 61.2% +8.3 18
Nami 55.6% +4.4 15
Bard 52.0% +1.1 16
Lulu 51.7% +0.3 17
Karma 49.5% -0.7 17

All duo partners →

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