Lane
48.9% Win Rate
2.3% Pick Rate
0.2% Ban Rate
2.99 KDA
4.9 CS/min
385.9 Gold/min
689.6 DMG/min
45 Games

Rune Page

47.8% 23 champions
Resolve
Grasp of the Undying 53.3% 45.8% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate53.3% Win Rate45.8% 24 games
Aftershock 13.3% 16.7% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate13.3% Win Rate16.7% 6 games
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 100.0% 45.8% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate100.0% Win Rate45.8% 24 games
Resistance
Conditioning 95.8% 47.8% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate95.8% Win Rate47.8% 23 games
Second Wind 4.2% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate4.2% Win Rate0.0% 1 games
Bone Plating 0.0% 0.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
Overgrowth 95.8% 47.8% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate95.8% Win Rate47.8% 23 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 4.2% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate4.2% Win Rate0.0% 1 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 95.7% 45.5% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate95.7% Win Rate45.5% 22 games
Cash Back 0.0% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 4.3% 100.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate4.3% Win Rate100.0% 1 games
Beyond
Cosmic Insight 17.4% 75.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate17.4% Win Rate75.0% 4 games
Approach Velocity 82.6% 42.1% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate82.6% Win Rate42.1% 19 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 20.8% 60.0% Adaptive Force Offense +9 Adaptive Force Pick Rate20.8% Win Rate60.0% 5 games
Attack Speed 4.2% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate4.2% Win Rate0.0% 1 games
Ability Haste 75.0% 44.4% Ability Haste Offense +8 Ability Haste Pick Rate75.0% Win Rate44.4% 18 games
Flex
Adaptive Force 4.2% 0.0% Adaptive Force Flex +9 Adaptive Force Pick Rate4.2% Win Rate0.0% 1 games
Move Speed 4.2% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate4.2% Win Rate100.0% 1 games
Health Scaling 91.7% 45.5% Health Scaling Flex +10-180 Health (based on level) Pick Rate91.7% Win Rate45.5% 22 games
Defense
Health 20.8% 60.0% Health Defense +65 Health Pick Rate20.8% Win Rate60.0% 5 games
Tenacity and Slow Resist 4.2% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.2% Win Rate0.0% 1 games
Health Scaling 75.0% 44.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate75.0% Win Rate44.4% 18 games

Skill Order

Q Shattered Earth / Upheaval Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. W Seismic Bastion Seismic Bastion W Cost60/65/70/75/80 Cooldown10/9/8/7/6 Range700 Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes. E Ixtal's Impact Ixtal's Impact E Cost50/55/60/65/70 Cooldown22/21/20/19/18 Range1700 Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them. R Impale Impale R Cost100 Cooldown120/105/90 Range625 Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.

Max priority

Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.› Seismic Bastion W Seismic Bastion W Cost60/65/70/75/80 Cooldown10/9/8/7/6 Range700 Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.› Ixtal's Impact E Ixtal's Impact E Cost50/55/60/65/70 Cooldown22/21/20/19/18 Range1700 Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them. 100.0% 66.7% 3

First 5 points

Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. Seismic Bastion W Seismic Bastion W Cost60/65/70/75/80 Cooldown10/9/8/7/6 Range700 Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes. Ixtal's Impact E Ixtal's Impact E Cost50/55/60/65/70 Cooldown22/21/20/19/18 Range1700 Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them. Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. Shattered Earth / Upheaval Q Shattered Earth / Upheaval Q Cost30 Cooldown8/6.75/5.5/4.25/3 Range400 Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile. 100.0% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 2 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 66.7% 3 games
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2nd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 50.0% 2 games
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3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 100.0% 1 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 2 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 66.7% 3 games
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2nd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair 50.0% 2 games
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3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 1 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.100.0% 1