Lane
33.3% Win Rate
0.1% Pick Rate
13.9% Ban Rate
1.72 KDA
5.4 CS/min
352.1 Gold/min
655.2 DMG/min
6 Games

Rune Page

47.3% 112 champions
Domination
Electrocute 0.8% 0.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate0.8% Win Rate0.0% 3 games
Dark Harvest 9.5% 48.6% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate9.5% Win Rate48.6% 35 games
Hail of Blades 47.3% 46.9% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate47.3% Win Rate46.9% 175 games
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 100.0% 46.9% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate100.0% Win Rate46.9% 175 games
Tracking
Sixth Sense 51.4% 45.6% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate51.4% Win Rate45.6% 90 games
Grisly Mementos 47.4% 47.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate47.4% Win Rate47.0% 83 games
Deep Ward 1.1% 100.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate1.1% Win Rate100.0% 2 games
Hunter
Treasure Hunter 29.7% 50.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate29.7% Win Rate50.0% 52 games
Relentless Hunter 69.7% 45.9% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate69.7% Win Rate45.9% 122 games
Ultimate Hunter 0.6% 0.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate0.6% Win Rate0.0% 1 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 2.7% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate2.7% Win Rate0.0% 3 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 98.2% 48.2% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.2% Win Rate48.2% 110 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 69.6% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate69.6% Win Rate50.0% 78 games
Cut Down 28.6% 43.8% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate28.6% Win Rate43.8% 32 games
Last Stand 0.9% 0.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.9% Win Rate0.0% 1 games
Stat Shards
Offense
Adaptive Force 7.4% 38.5% Adaptive Force Offense +9 Adaptive Force Pick Rate7.4% Win Rate38.5% 13 games
Attack Speed 91.4% 47.5% Attack Speed Offense +10% Attack Speed Pick Rate91.4% Win Rate47.5% 160 games
Ability Haste 1.1% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate1.1% Win Rate50.0% 2 games
Flex
Adaptive Force 98.3% 46.5% Adaptive Force Flex +9 Adaptive Force Pick Rate98.3% Win Rate46.5% 172 games
Move Speed 1.7% 66.7% Move Speed Flex +2.5% Move Speed Pick Rate1.7% Win Rate66.7% 3 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 35.4% 43.5% Health Defense +65 Health Pick Rate35.4% Win Rate43.5% 62 games
Tenacity and Slow Resist 2.9% 60.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.9% Win Rate60.0% 5 games
Health Scaling 61.7% 48.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate61.7% Win Rate48.1% 108 games

Skill Order

Q Deceive Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. W Jack In The Box Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. E Two-Shiv Poison Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. R Hallucinate Hallucinate R Cost100 Cooldown100/90/80 Range200 Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.

Max priority

Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. 42.1% 62.5% 8
Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 42.1% 25.0% 8
Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 15.8% 66.7% 3

First 5 points

Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 42.9% 83.3% 6
Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. 42.9% 33.3% 6

Build Order

Percentages are the win rate of players who bought that item.
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
3rd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards