Lane
33.3% Win Rate
0.1% Pick Rate
14.0% Ban Rate
1.19 KDA
4.7 CS/min
332.3 Gold/min
719.8 DMG/min
6 Games

Rune Page

47.7% 195 champions
Domination
Electrocute 0.5% 100.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate0.5% Win Rate100.0% 3 games
Dark Harvest 10.2% 50.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate10.2% Win Rate50.0% 62 games
Hail of Blades 47.5% 48.6% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate47.5% Win Rate48.6% 288 games
Malice
Cheap Shot 0.3% 100.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate0.3% Win Rate100.0% 1 games
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 99.7% 48.4% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.7% Win Rate48.4% 287 games
Tracking
Sixth Sense 44.8% 51.9% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate44.8% Win Rate51.9% 129 games
Grisly Mementos 50.3% 45.5% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate50.3% Win Rate45.5% 145 games
Deep Ward 4.9% 50.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate4.9% Win Rate50.0% 14 games
Hunter
Treasure Hunter 30.2% 43.7% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate30.2% Win Rate43.7% 87 games
Relentless Hunter 69.1% 50.3% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate69.1% Win Rate50.3% 199 games
Ultimate Hunter 0.7% 100.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate0.7% Win Rate100.0% 2 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 9.2% 27.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate9.2% Win Rate27.8% 18 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 92.8% 48.6% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate92.8% Win Rate48.6% 181 games
Legend: Haste 1.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate1.0% Win Rate0.0% 2 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 77.9% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate77.9% Win Rate50.0% 152 games
Cut Down 18.5% 44.4% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate18.5% Win Rate44.4% 36 games
Last Stand 0.5% 100.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.5% Win Rate100.0% 1 games
Stat Shards
Offense
Adaptive Force 6.9% 40.0% Adaptive Force Offense +9 Adaptive Force Pick Rate6.9% Win Rate40.0% 20 games
Attack Speed 92.7% 49.4% Attack Speed Offense +10% Attack Speed Pick Rate92.7% Win Rate49.4% 267 games
Ability Haste 0.3% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate0.3% Win Rate0.0% 1 games
Flex
Adaptive Force 99.0% 48.1% Adaptive Force Flex +9 Adaptive Force Pick Rate99.0% Win Rate48.1% 285 games
Move Speed 1.0% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate1.0% Win Rate100.0% 3 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 27.4% 46.8% Health Defense +65 Health Pick Rate27.4% Win Rate46.8% 79 games
Tenacity and Slow Resist 1.7% 20.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.7% Win Rate20.0% 5 games
Health Scaling 70.8% 50.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate70.8% Win Rate50.0% 204 games

Skill Order

Q Deceive Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. W Jack In The Box Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. E Two-Shiv Poison Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. R Hallucinate Hallucinate R Cost100 Cooldown100/90/80 Range200 Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.

Max priority

Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.› Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.› Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. 51.0% 60.0% 25
Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.› Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.› Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 38.8% 57.9% 19
Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.› Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.› Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 10.2% 20.0% 5

First 5 points

Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 53.8% 47.6% 21
Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 23.1% 33.3% 9
Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. 23.1% 66.7% 9

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 1 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch
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2nd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate
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3rd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 1 games order not measured
1st ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
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2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
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3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 100.0% 1 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 100.0% 1 games
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2nd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword 100.0% 1 games
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3rd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 100.0% 1 games

Full Build Win Rate

53.8% with 6 completed items
All champions 57.8%
Difference (pp) -4.0
Games reaching full build 10.7% (65)
Win rate by completed items
1
50.0% 12
2
40.8% 49
3
44.1% 102
4
55.0% 240
5
58.5% 135
6
53.8% 65