Shaco

Shaco ARAM Build

Runes, items and win rate Patch 26.21
All champion stats Counters Pro builds Best Shaco players
50.9% Win Rate
7.3% Pick Rate
3.09 KDA
1.3 CS/min
680.4 Gold/min
1416.9 DMG/min
57 Games

Rune Page

36.0% 25 champions
Domination
Electrocute 0.0% 0.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Dark Harvest 70.2% 42.5% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate70.2% Win Rate42.5% 40 games
Hail of Blades 12.3% 85.7% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate12.3% Win Rate85.7% 7 games
Malice
Cheap Shot 35.0% 50.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate35.0% Win Rate50.0% 14 games
Taste of Blood 7.5% 66.7% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate7.5% Win Rate66.7% 3 games
Sudden Impact 57.5% 34.8% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate57.5% Win Rate34.8% 23 games
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 100.0% 42.5% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate100.0% Win Rate42.5% 40 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 2.5% 100.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate2.5% Win Rate100.0% 1 games
Relentless Hunter 2.5% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate2.5% Win Rate0.0% 1 games
Ultimate Hunter 95.0% 42.1% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate95.0% Win Rate42.1% 38 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 8.0% 50.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate8.0% Win Rate50.0% 2 games
Presence of Mind 84.0% 33.3% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate84.0% Win Rate33.3% 21 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 8.0% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate8.0% Win Rate50.0% 2 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 96.0% 37.5% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate96.0% Win Rate37.5% 24 games
Cut Down 4.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate4.0% Win Rate0.0% 1 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 92.5% 40.5% Adaptive Force Offense +9 Adaptive Force Pick Rate92.5% Win Rate40.5% 37 games
Attack Speed 2.5% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate2.5% Win Rate0.0% 1 games
Ability Haste 5.0% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate5.0% Win Rate100.0% 2 games
Flex
Adaptive Force 97.5% 41.0% Adaptive Force Flex +9 Adaptive Force Pick Rate97.5% Win Rate41.0% 39 games
Move Speed 2.5% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate2.5% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 2.5% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.5% Win Rate100.0% 1 games
Health Scaling 97.5% 41.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate97.5% Win Rate41.0% 39 games

Skill Order

Q Deceive Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. W Jack In The Box Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. E Two-Shiv Poison Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. R Hallucinate Hallucinate R Cost100 Cooldown100/90/80 Range200 Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.

Max priority

Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.› Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.› Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. 51.2% 45.5% 22
Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.› Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.› Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 25.6% 63.6% 11
Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.› Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.› Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 23.3% 30.0% 10

First 5 points

Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. 63.2% 45.8% 24
Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. 18.4% 57.1% 7
Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Jack In The Box W Jack In The Box W Cost70/65/60/55/50 Cooldown15 Range500 Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies. Two-Shiv Poison E Two-Shiv Poison E Cost75 Cooldown8 Range625 Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health. Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. Deceive Q Deceive Q Cost40 Cooldown13/12.5/12/11.5/11 Range400 Shaco becomes Invisible and teleports to target location. His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind. 18.4% 57.1% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 44.8% 29 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 37.5% 24 games
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2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 0.0% 4 games
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3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 46.2% 13 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 44.8% 29 games order not measured
1st ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword 50.0% 6 games
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2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 57.1% 7 games
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3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 33.3% 6 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 44.8% 29 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 37.5% 24 games
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2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 42.9% 14 games
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3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 46.2% 13 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.42.9% 7
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.28.6% 7
Blackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.75.0% 4
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 75.0% 4
Youmuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.50.0% 4
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.25.0% 4
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.0.0% 2
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.100.0% 2

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.