
50.0% Win Rate
0.0% Pick Rate
4.9% Ban Rate
1.79 KDA
6.9 CS/min
455.5 Gold/min
966.7 DMG/min
12 Games
Rune Page
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
99.2% 50.2%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.8% 40.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
1.5% 57.9%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.1% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
98.4% 50.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
4.0% 49.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
10.1% 50.8%
Cut Down Combat Deal more damage to high health enemy champions.
85.9% 50.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Malice
1.3% 40.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
70.8% 49.4%
Taste of Blood Malice Heal when you damage an enemy champion.
27.9% 56.5%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.1% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
99.5% 51.4%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
0.4% 33.3%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
0.0% 0.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
9.6% 51.6%
Adaptive Force Offense +9 Adaptive Force
90.4% 49.9%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
99.3% 50.1%
Adaptive Force Flex +9 Adaptive Force
0.3% 50.0%
Move Speed Flex +2.5% Move Speed
0.4% 40.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
23.3% 52.7%
Health Defense +65 Health
3.5% 50.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
73.2% 49.2%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 100.0% 1 games
› 2nd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 100.0% 1 games
› 3rd Item
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 100.0% 1 games
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 100.0% 1 games
› 2nd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 100.0% 1 games
› 3rd Item
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
Boots
Mercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 100.0% 1 games
› 2nd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 100.0% 1 games
› 3rd Item
Mortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder
Full Build Win Rate
51.4% with 6 completed items
All champions 58.1%
Difference (pp) -6.7
Games reaching full build 5.7% (74)
Win rate by completed items
129.8% 94
233.5% 269
348.9% 354
464.6% 314
564.3% 168
651.4% 74