Lane
46.7% Win Rate
3.0% Pick Rate
2.6% Ban Rate
1.94 KDA
7.4 CS/min
507.8 Gold/min
914.8 DMG/min
75 Games

Rune Page

41.7% 48 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 98.7% 47.3% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate98.7% Win Rate47.3% 74 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 97.3% 47.2% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate97.3% Win Rate47.2% 72 games
Presence of Mind 2.7% 50.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate2.7% Win Rate50.0% 2 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 100.0% 47.3% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate100.0% Win Rate47.3% 74 games
Combat
Coup de Grace 4.1% 66.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate4.1% Win Rate66.7% 3 games
Cut Down 10.8% 25.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate10.8% Win Rate25.0% 8 games
Last Stand 85.1% 49.2% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate85.1% Win Rate49.2% 63 games
Domination
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 68.8% 36.4% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate68.8% Win Rate36.4% 33 games
Sudden Impact 31.2% 53.3% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate31.2% Win Rate53.3% 15 games
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 0.0% 0.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 100.0% 41.7% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate100.0% Win Rate41.7% 48 games
Relentless Hunter 0.0% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
Ultimate Hunter 0.0% 0.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
Adaptive Force 5.4% 25.0% Adaptive Force Offense +9 Adaptive Force Pick Rate5.4% Win Rate25.0% 4 games
Attack Speed 94.6% 48.6% Attack Speed Offense +10% Attack Speed Pick Rate94.6% Win Rate48.6% 70 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 47.3% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate47.3% 74 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 41.9% 51.6% Health Defense +65 Health Pick Rate41.9% Win Rate51.6% 31 games
Tenacity and Slow Resist 2.7% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.7% Win Rate50.0% 2 games
Health Scaling 55.4% 43.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate55.4% Win Rate43.9% 41 games

Skill Order

Q Flair Flair Q Cost30 Cooldown6/5/4/3/2 Range950 Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion. W Blade Whirl Blade Whirl W Cost60 Cooldown30/28/26/24/22 Range325 Samira slashes around her, damaging enemies and destroying enemy missiles. E Wild Rush Wild Rush E Cost40 Cooldown20/18/16/14/12 Range600 Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown. R Inferno Trigger Inferno Trigger R Cooldown5 Range600 Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.

Max priority

Flair Q Flair Q Cost30 Cooldown6/5/4/3/2 Range950 Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion. Wild Rush E Wild Rush E Cost40 Cooldown20/18/16/14/12 Range600 Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown. Blade Whirl W Blade Whirl W Cost60 Cooldown30/28/26/24/22 Range325 Samira slashes around her, damaging enemies and destroying enemy missiles. 100.0% 100.0% 3

First 5 points

Flair Q Flair Q Cost30 Cooldown6/5/4/3/2 Range950 Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion. Wild Rush E Wild Rush E Cost40 Cooldown20/18/16/14/12 Range600 Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown. Blade Whirl W Blade Whirl W Cost60 Cooldown30/28/26/24/22 Range325 Samira slashes around her, damaging enemies and destroying enemy missiles. Flair Q Flair Q Cost30 Cooldown6/5/4/3/2 Range950 Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion. Flair Q Flair Q Cost30 Cooldown6/5/4/3/2 Range950 Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion. 75.0% 100.0% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 2 games order not measured
1st ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 100.0% 4 games
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 100.0% 3 games
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 100.0% 3 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 100.0% 2 games order not measured
1st ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 100.0% 4 games
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 100.0% 1 games
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 100.0% 1 games
Later Items situational, after the core
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.100.0% 1
BloodthirsterBloodthirster 3400 +80 Attack Damage+15% Life Steal IchorshieldConvert excess healing from your Lifesteal to a Shield.100.0% 1
Immortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.100.0% 1

Best Duos

BOT · All Ranks

SUP

WR Δ n
Nautilus 43.7% -0.2 14

All duo partners →

All matchups →