Lane
50.8% Win Rate
2.1% Pick Rate
7.1% Ban Rate
2.37 KDA
1.1 CS/min
314.7 Gold/min
432.2 DMG/min
494 Games

Rune Page

51.2% 244 champions
Resolve
Grasp of the Undying 30.1% 52.4% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate30.1% Win Rate52.4% 267 games
Aftershock 31.9% 49.8% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate31.9% Win Rate49.8% 283 games
Guardian 1.0% 44.4% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate1.0% Win Rate44.4% 9 games
Strength
Demolish 1.1% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.1% Win Rate100.0% 3 games
Font of Life 89.0% 50.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate89.0% Win Rate50.0% 252 games
Shield Bash 9.9% 42.9% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate9.9% Win Rate42.9% 28 games
Resistance
Conditioning 5.3% 40.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate5.3% Win Rate40.0% 15 games
Second Wind 8.5% 54.2% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate8.5% Win Rate54.2% 24 games
Bone Plating 86.2% 50.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate86.2% Win Rate50.0% 244 games
Vitality
Overgrowth 3.9% 36.4% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate3.9% Win Rate36.4% 11 games
Revitalize 2.1% 50.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate2.1% Win Rate50.0% 6 games
Unflinching 94.0% 50.4% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate94.0% Win Rate50.4% 266 games
Inspiration
Contraptions
Hextech Flashtraption 93.9% 51.5% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate93.9% Win Rate51.5% 229 games
Magical Footwear 3.3% 62.5% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate3.3% Win Rate62.5% 8 games
Cash Back 0.4% 100.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate0.4% Win Rate100.0% 1 games
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.4% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.4% Win Rate0.0% 1 games
Biscuit Delivery 5.3% 30.8% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate5.3% Win Rate30.8% 13 games
Beyond
Cosmic Insight 96.3% 51.9% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate96.3% Win Rate51.9% 235 games
Approach Velocity 0.4% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.4% Win Rate0.0% 1 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 86.6% 49.8% Adaptive Force Offense +9 Adaptive Force Pick Rate86.6% Win Rate49.8% 245 games
Attack Speed 4.2% 41.7% Attack Speed Offense +10% Attack Speed Pick Rate4.2% Win Rate41.7% 12 games
Ability Haste 9.2% 53.8% Ability Haste Offense +8 Ability Haste Pick Rate9.2% Win Rate53.8% 26 games
Flex
Adaptive Force 68.6% 45.9% Adaptive Force Flex +9 Adaptive Force Pick Rate68.6% Win Rate45.9% 194 games
Move Speed 24.7% 58.6% Move Speed Flex +2.5% Move Speed Pick Rate24.7% Win Rate58.6% 70 games
Health Scaling 6.7% 57.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate6.7% Win Rate57.9% 19 games
Defense
Health 36.4% 55.3% Health Defense +65 Health Pick Rate36.4% Win Rate55.3% 103 games
Tenacity and Slow Resist 4.2% 41.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.2% Win Rate41.7% 12 games
Health Scaling 59.4% 47.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate59.4% Win Rate47.0% 168 games

Skill Order

Q Hammer Shock Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. W Steadfast Presence Steadfast Presence W Cost50 Cooldown20/18/16/14/12 Range400 Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded. E Heroic Charge Heroic Charge E Cost70 Cooldown14/13/12/11/10 Range475 Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned. R Keeper's Verdict Keeper's Verdict R Cost100 Cooldown140/120/100 Range500 Poppy channels a hammer strike that knocks enemies very far away.

Max priority

Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. Heroic Charge E Heroic Charge E Cost70 Cooldown14/13/12/11/10 Range475 Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned. Steadfast Presence W Steadfast Presence W Cost50 Cooldown20/18/16/14/12 Range400 Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded. 84.0% 64.3% 42
Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. Steadfast Presence W Steadfast Presence W Cost50 Cooldown20/18/16/14/12 Range400 Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded. Heroic Charge E Heroic Charge E Cost70 Cooldown14/13/12/11/10 Range475 Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned. 14.0% 71.4% 7

First 5 points

Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. Heroic Charge E Heroic Charge E Cost70 Cooldown14/13/12/11/10 Range475 Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned. Steadfast Presence W Steadfast Presence W Cost50 Cooldown20/18/16/14/12 Range400 Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded. Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. 40.0% 54.5% 22
Heroic Charge E Heroic Charge E Cost70 Cooldown14/13/12/11/10 Range475 Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned. Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. Steadfast Presence W Steadfast Presence W Cost50 Cooldown20/18/16/14/12 Range400 Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded. Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. 34.5% 52.6% 19
Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. Steadfast Presence W Steadfast Presence W Cost50 Cooldown20/18/16/14/12 Range400 Poppy passively gains Armor and Magic Resist. This bonus increases when she is low on Health. Poppy can activate Steadfast Presence to gain Move Speed and stop enemy dashes around her. If a dash is stopped, the enemy is slowed and grounded. Heroic Charge E Heroic Charge E Cost70 Cooldown14/13/12/11/10 Range475 Poppy dashes to the target and pushes it back. If the target is pushed into a wall, it is stunned. Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. Hammer Shock Q Hammer Shock Q Cost35/40/45/50/55 Cooldown8/7/6/5/4 Range430 Poppy swings her hammer, dealing damage and creating a zone that will slow enemies and explode after a delay. 25.5% 57.1% 14

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 56.5% 23 games order not measured
1st ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 100.0% 1 games
2nd ItemWinter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 1 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 56.5% 23 games order not measured
1st ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 100.0% 1 games
2nd ItemWinter's ApproachWinter's Approach 2400 +550 Health+500 Mana+15 Ability Haste AweGain Health.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grant 3 max Mana (doubled vs. champions).Transforms intoFimbulwinter at 360 max Mana.Winter's Approach
3rd ItemFrozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 56.5% 23 games order not measured
1st ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis
2nd ItemIceborn GauntletIceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet
3rd ItemKaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern

Best Duos

SUP · All Ranks

BOT

WR Δ n
Yunara 58.0% +6.1 42
Kai'Sa 53.0% +2.9 42
Jhin 49.0% -1.0 40
Jinx 48.9% -3.6 31

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