Lane
0.0% Win Rate
0.1% Pick Rate
9.8% Ban Rate
0.38 KDA
7.4 CS/min
291.7 Gold/min
323.2 DMG/min
1 Games

Rune Page

60.9% 23 champions
Resolve
Grasp of the Undying 25.0% 35.3% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate25.0% Win Rate35.3% 17 games
Aftershock 38.2% 57.7% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate38.2% Win Rate57.7% 26 games
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 3.8% 0.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate3.8% Win Rate0.0% 1 games
Font of Life 88.5% 65.2% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate88.5% Win Rate65.2% 23 games
Shield Bash 7.7% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate7.7% Win Rate0.0% 2 games
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 3.8% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate3.8% Win Rate0.0% 1 games
Bone Plating 96.2% 60.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate96.2% Win Rate60.0% 25 games
Vitality
Overgrowth 3.8% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate3.8% Win Rate0.0% 1 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 96.2% 60.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate96.2% Win Rate60.0% 25 games
Inspiration
Contraptions
Hextech Flashtraption 95.7% 63.6% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate95.7% Win Rate63.6% 22 games
Magical Footwear 4.3% 0.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate4.3% Win Rate0.0% 1 games
Cash Back 0.0% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
Triple Tonic 0.0% 0.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 100.0% 60.9% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate100.0% Win Rate60.9% 23 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 88.5% 65.2% Adaptive Force Offense +9 Adaptive Force Pick Rate88.5% Win Rate65.2% 23 games
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 11.5% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate11.5% Win Rate0.0% 3 games
Flex
Adaptive Force 65.4% 64.7% Adaptive Force Flex +9 Adaptive Force Pick Rate65.4% Win Rate64.7% 17 games
Move Speed 34.6% 44.4% Move Speed Flex +2.5% Move Speed Pick Rate34.6% Win Rate44.4% 9 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 38.5% 50.0% Health Defense +65 Health Pick Rate38.5% Win Rate50.0% 10 games
Tenacity and Slow Resist 11.5% 66.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate11.5% Win Rate66.7% 3 games
Health Scaling 50.0% 61.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate50.0% Win Rate61.5% 13 games

Build Order

Percentages are the win rate of players who bought that item.
1st ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate
2nd ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness