Lane

In Top, Ornn wins 50.0% of the 20 games played against Sett on this patch. The matchup favours Sett.

Most played lane for this pair: Top.

Who wins

Ornn 50.0% Adjusted: 51.7% Own average: 52.5% Difference: -0.8
-1.2 Matchup edge Games: 20
Sett 50.0% Adjusted: 49.9% Own average: 49.8% Difference: +0.1

Laning phase

Every number below is shown from Ornn's side: positive means Ornn is ahead.

Ornn Games
Gold difference at 15 min -30 3
XP difference at 15 min +675 3
CS difference at 15 min +4.3 3
Kills minus deaths at 15 min 0.00 3
Gold difference at the end -1254 20
CS difference at the end -22.6 20
Solo kill difference -1.40 20
Turret plate difference -2.10 20
Level lead -0.05 20
Average game length (minutes) 29.6 20

Ornn build

Full Ornn build

Builds are not measured per opponent yet: this is what Ornn builds on patch 26.18 against every opponent.

Runes

50.3% 302
58.7% 271
45.3% 117

Summoner Spells

52.3% 623
58.0% 138

Items

Plated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.52.8% 562
Unending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.54.9% 288
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.57.1% 282
Sunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.57.4% 277
Mercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity 54.2% 203
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.58.5% 171

Skill Order

Q Volcanic Rupture Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. W Bellows Breath Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. E Searing Charge Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. R Call of the Forge God Call of the Forge God R Cost100 Cooldown140/120/100 Range2500 Ornn summons a massive elemental at a location which travels toward him with increasing speed. Enemies run over by the elemental take damage, are slowed and are made Brittle. Ornn can recast the ability to charge into the elemental, redirecting it in the direction he hits it, causing the elemental to affect any enemies it runs over to be knocked up, dealing the same damage and re-applying Brittle.

Max priority

Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. 50.0% 42.3% 26
Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. 40.4% 38.1% 21
Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. 9.6% 40.0% 5

First 5 points

Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. 81.6% 35.0% 40
Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. 12.2% 50.0% 6
Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Bellows Breath W Bellows Breath W Cost45/50/55/60/65 Cooldown12/11.5/11/10.5/10 Ornn advances, breathing fire. Enemies hit by the final gout of flame become Brittle. Searing Charge E Searing Charge E Cost35/40/45/50/55 Cooldown14/13.5/13/12.5/12 Range450 Ornn charges, dealing damage to enemies he passes through. If Ornn collides with terrain while charging, the impact creates a shockwave around him which deals damage and knocks up enemies. Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. Volcanic Rupture Q Volcanic Rupture Q Cost45 Cooldown9/8.5/8/7.5/7 Range800 Ornn slams the ground, sending out a fissure dealing damage and slowing enemies hit. After a small delay, a magma pillar forms at the end location. 6.1% 66.7% 3

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.