Lane
46.7% Win Rate
4.0% Pick Rate
0.9% Ban Rate
2.59 KDA
7.6 CS/min
413.5 Gold/min
850.5 DMG/min
60 Games

Rune Page

55.6% 18 champions
Sorcery
Summon Aery 48.3% 41.4% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate48.3% Win Rate41.4% 29 games
Arcane Comet 33.3% 40.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate33.3% Win Rate40.0% 20 games
Stormraider's Surge 18.3% 72.7% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate18.3% Win Rate72.7% 11 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 100.0% 41.4% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate100.0% Win Rate41.4% 29 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 69.0% 40.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate69.0% Win Rate40.0% 20 games
Celerity 24.1% 28.6% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate24.1% Win Rate28.6% 7 games
Absolute Focus 6.9% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate6.9% Win Rate100.0% 2 games
Power
Scorch 100.0% 41.4% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate100.0% Win Rate41.4% 29 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 0.0% 0.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.0% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of Mind 61.1% 45.5% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate61.1% Win Rate45.5% 11 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 38.9% 71.4% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate38.9% Win Rate71.4% 7 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 50.0% 44.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate50.0% Win Rate44.4% 9 games
Cut Down 50.0% 66.7% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate50.0% Win Rate66.7% 9 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 100.0% 41.4% Attack Speed Offense +10% Attack Speed Pick Rate100.0% Win Rate41.4% 29 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 75.9% 50.0% Adaptive Force Flex +9 Adaptive Force Pick Rate75.9% Win Rate50.0% 22 games
Move Speed 24.1% 14.3% Move Speed Flex +2.5% Move Speed Pick Rate24.1% Win Rate14.3% 7 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 58.6% 41.2% Health Defense +65 Health Pick Rate58.6% Win Rate41.2% 17 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 41.4% 41.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate41.4% Win Rate41.7% 12 games

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 100.0% 1 games
2nd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 100.0% 1 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 1 games

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