Lane
48.4% Win Rate
3.3% Pick Rate
0.7% Ban Rate
2.44 KDA
7.5 CS/min
409.1 Gold/min
808.4 DMG/min
868 Games

Rune Page

48.9% 280 champions
Sorcery
Summon Aery 53.0% 47.6% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate53.0% Win Rate47.6% 460 games
Arcane Comet 22.0% 47.6% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate22.0% Win Rate47.6% 191 games
Stormraider's Surge 20.9% 50.8% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate20.9% Win Rate50.8% 181 games
Deathfire Touch 1.7% 46.7% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate1.7% Win Rate46.7% 15 games
Artifact
Axiom Arcanist 0.9% 25.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate0.9% Win Rate25.0% 4 games
Manaflow Band 98.7% 47.8% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate98.7% Win Rate47.8% 454 games
Nimbus Cloak 0.4% 50.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate0.4% Win Rate50.0% 2 games
Excellence
Transcendence 82.0% 47.7% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate82.0% Win Rate47.7% 377 games
Celerity 14.8% 47.1% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate14.8% Win Rate47.1% 68 games
Absolute Focus 3.3% 46.7% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate3.3% Win Rate46.7% 15 games
Power
Scorch 96.1% 47.5% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate96.1% Win Rate47.5% 442 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 3.9% 50.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate3.9% Win Rate50.0% 18 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.4% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate0.4% Win Rate0.0% 1 games
Presence of Mind 64.6% 51.4% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate64.6% Win Rate51.4% 181 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 43.6% 44.3% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate43.6% Win Rate44.3% 122 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 47.5% 52.6% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate47.5% Win Rate52.6% 133 games
Cut Down 43.9% 46.3% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate43.9% Win Rate46.3% 123 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 4.3% 60.0% Adaptive Force Offense +9 Adaptive Force Pick Rate4.3% Win Rate60.0% 20 games
Attack Speed 93.0% 47.2% Attack Speed Offense +10% Attack Speed Pick Rate93.0% Win Rate47.2% 428 games
Ability Haste 2.6% 41.7% Ability Haste Offense +8 Ability Haste Pick Rate2.6% Win Rate41.7% 12 games
Flex
Adaptive Force 81.7% 46.8% Adaptive Force Flex +9 Adaptive Force Pick Rate81.7% Win Rate46.8% 376 games
Move Speed 18.3% 51.2% Move Speed Flex +2.5% Move Speed Pick Rate18.3% Win Rate51.2% 84 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 56.7% 47.1% Health Defense +65 Health Pick Rate56.7% Win Rate47.1% 261 games
Tenacity and Slow Resist 0.2% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.2% Win Rate0.0% 1 games
Health Scaling 43.0% 48.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate43.0% Win Rate48.5% 198 games

Skill Order

Q Command: Attack Command: Attack Q Cost35 Cooldown7/6/5/4/3 Range815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. W Command: Dissonance Command: Dissonance W Cost60/65/70/75/80 Cooldown7 Range225 Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. E Command: Protect Command: Protect E Cost60 Cooldown9 Range1095 Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. R Command: Shockwave Command: Shockwave R Cost100 Cooldown110/95/80 Range410 Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.

Max priority

Command: Attack Q Command: Attack Q Cost35 Cooldown7/6/5/4/3 Range815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after.› Command: Dissonance W Command: Dissonance W Cost60/65/70/75/80 Cooldown7 Range225 Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.› Command: Protect E Command: Protect E Cost60 Cooldown9 Range1095 Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. 93.2% 47.3% 55
Command: Dissonance W Command: Dissonance W Cost60/65/70/75/80 Cooldown7 Range225 Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.› Command: Attack Q Command: Attack Q Cost35 Cooldown7/6/5/4/3 Range815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after.› Command: Protect E Command: Protect E Cost60 Cooldown9 Range1095 Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. 5.1% 33.3% 3

First 5 points

Command: Attack Q Command: Attack Q Cost35 Cooldown7/6/5/4/3 Range815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. Command: Dissonance W Command: Dissonance W Cost60/65/70/75/80 Cooldown7 Range225 Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. Command: Protect E Command: Protect E Cost60 Cooldown9 Range1095 Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. Command: Attack Q Command: Attack Q Cost35 Cooldown7/6/5/4/3 Range815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. Command: Attack Q Command: Attack Q Cost35 Cooldown7/6/5/4/3 Range815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. 66.0% 45.7% 35
Command: Attack Q Command: Attack Q Cost35 Cooldown7/6/5/4/3 Range815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. Command: Dissonance W Command: Dissonance W Cost60/65/70/75/80 Cooldown7 Range225 Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. Command: Dissonance W Command: Dissonance W Cost60/65/70/75/80 Cooldown7 Range225 Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. Command: Protect E Command: Protect E Cost60 Cooldown9 Range1095 Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. Command: Attack Q Command: Attack Q Cost35 Cooldown7/6/5/4/3 Range815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. 22.6% 75.0% 12
Command: Attack Q Command: Attack Q Cost35 Cooldown7/6/5/4/3 Range815 Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. Command: Dissonance W Command: Dissonance W Cost60/65/70/75/80 Cooldown7 Range225 Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. Command: Protect E Command: Protect E Cost60 Cooldown9 Range1095 Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. Command: Dissonance W Command: Dissonance W Cost60/65/70/75/80 Cooldown7 Range225 Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. Command: Dissonance W Command: Dissonance W Cost60/65/70/75/80 Cooldown7 Range225 Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. 11.3% 16.7% 6

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 43.8% 32 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 40.7% 27 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 41.4% 29 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 36.4% 11 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 43.8% 32 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 56.7% 30 games
›
2nd ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 77.8% 9 games
›
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 44.4% 9 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 43.8% 32 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 56.7% 30 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 41.4% 29 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 36.4% 11 games
Later Items situational, after the core
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 66.7% 6
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.33.3% 3
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.0.0% 2
Banshee's VeilBanshee's Veil 3000 +105 Ability Power+40 Magic Resist AnnulGrants a Spell Shield that blocks the next enemy Ability.100.0% 1

Best Duos

MID · All Ranks

TOP

WR Δ n
Camille 49.8% +1.8 40
Yone 50.1% +0.8 31
Jayce 46.4% -0.4 35
Jax 46.9% -1.8 30
Renekton 42.8% -2.8 32

JNG

WR Δ n
Lee Sin 52.2% +2.8 60
Wukong 53.4% +1.1 40
Naafiri 46.9% +1.0 35
Kha'Zix 46.3% +0.8 40
Qiyana 49.2% +0.5 38

BOT

WR Δ n
Yunara 50.3% +3.9 45
Ezreal 47.0% +2.8 56
Jhin 49.7% +1.9 58
Aphelios 49.2% +1.5 53
Kai'Sa 48.1% -1.2 66

SUP

WR Δ n
Nautilus 50.2% +2.3 51
Thresh 52.7% +1.9 68
Alistar 52.0% +1.3 35
Leona 50.9% +1.2 30
Rell 51.1% +0.3 33

All duo partners →

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