Lane
47.9% Win Rate
13.0% Pick Rate
13.4% Ban Rate
2.36 KDA
1.1 CS/min
303.1 Gold/min
330.6 DMG/min
929 Games

Rune Page

47.7% 642 champions
Resolve
Grasp of the Undying 0.5% 40.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate0.5% Win Rate40.0% 5 games
Aftershock 87.1% 48.5% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate87.1% Win Rate48.5% 809 games
Guardian 0.5% 80.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate0.5% Win Rate80.0% 5 games
Strength
Demolish 0.2% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.2% Win Rate100.0% 2 games
Font of Life 5.1% 51.2% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate5.1% Win Rate51.2% 41 games
Shield Bash 94.7% 48.2% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate94.7% Win Rate48.2% 766 games
Resistance
Conditioning 16.9% 48.2% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate16.9% Win Rate48.2% 137 games
Second Wind 8.0% 53.8% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate8.0% Win Rate53.8% 65 games
Bone Plating 75.0% 47.9% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate75.0% Win Rate47.9% 607 games
Vitality
Overgrowth 4.1% 33.3% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate4.1% Win Rate33.3% 33 games
Revitalize 16.9% 51.1% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate16.9% Win Rate51.1% 137 games
Unflinching 79.0% 48.7% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate79.0% Win Rate48.7% 639 games
Inspiration
Contraptions
Hextech Flashtraption 43.5% 48.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate43.5% Win Rate48.0% 279 games
Magical Footwear 7.9% 49.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate7.9% Win Rate49.0% 51 games
Cash Back 0.8% 60.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate0.8% Win Rate60.0% 5 games
Tomorrow
Triple Tonic 0.2% 100.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate0.2% Win Rate100.0% 1 games
Time Warp Tonic 0.3% 50.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.3% Win Rate50.0% 2 games
Biscuit Delivery 51.1% 47.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate51.1% Win Rate47.0% 328 games
Beyond
Cosmic Insight 95.6% 47.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate95.6% Win Rate47.7% 614 games
Approach Velocity 0.5% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.5% Win Rate0.0% 3 games
Jack Of All Trades 0.2% 100.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.2% Win Rate100.0% 1 games
Stat Shards
Offense
Adaptive Force 4.1% 57.6% Adaptive Force Offense +9 Adaptive Force Pick Rate4.1% Win Rate57.6% 33 games
Attack Speed 39.2% 47.9% Attack Speed Offense +10% Attack Speed Pick Rate39.2% Win Rate47.9% 317 games
Ability Haste 56.7% 48.1% Ability Haste Offense +8 Ability Haste Pick Rate56.7% Win Rate48.1% 459 games
Flex
Adaptive Force 4.3% 40.0% Adaptive Force Flex +9 Adaptive Force Pick Rate4.3% Win Rate40.0% 35 games
Move Speed 25.8% 45.9% Move Speed Flex +2.5% Move Speed Pick Rate25.8% Win Rate45.9% 209 games
Health Scaling 69.8% 49.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate69.8% Win Rate49.9% 565 games
Defense
Health 33.7% 46.2% Health Defense +65 Health Pick Rate33.7% Win Rate46.2% 273 games
Tenacity and Slow Resist 2.6% 52.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.6% Win Rate52.4% 21 games
Health Scaling 63.7% 49.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate63.7% Win Rate49.5% 515 games

Skill Order

Q Dredge Line Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. W Titan's Wrath Titan's Wrath W Cost60 Cooldown12 Range350 Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies. E Riptide Riptide E Cost50/60/70/80/90 Cooldown7/6.5/6/5.5/5 Range600 Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies. R Depth Charge Depth Charge R Cost100 Cooldown120/100/80 Range825 Nautilus fires a shockwave into the earth that chases an opponent. This shockwave rips up the earth above it, knocking enemies into the air. When it reaches the opponent, the shockwave erupts, knocking his target into the air and stunning them.

Max priority

Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it.› Titan's Wrath W Titan's Wrath W Cost60 Cooldown12 Range350 Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies.› Riptide E Riptide E Cost50/60/70/80/90 Cooldown7/6.5/6/5.5/5 Range600 Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies. 86.5% 56.2% 32
Riptide E Riptide E Cost50/60/70/80/90 Cooldown7/6.5/6/5.5/5 Range600 Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies.› Titan's Wrath W Titan's Wrath W Cost60 Cooldown12 Range350 Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies.› Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. 10.8% 75.0% 4

First 5 points

Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. Titan's Wrath W Titan's Wrath W Cost60 Cooldown12 Range350 Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies. Riptide E Riptide E Cost50/60/70/80/90 Cooldown7/6.5/6/5.5/5 Range600 Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies. Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. 85.5% 42.4% 59
Titan's Wrath W Titan's Wrath W Cost60 Cooldown12 Range350 Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies. Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. Riptide E Riptide E Cost50/60/70/80/90 Cooldown7/6.5/6/5.5/5 Range600 Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies. Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. 8.7% 33.3% 6
Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. Riptide E Riptide E Cost50/60/70/80/90 Cooldown7/6.5/6/5.5/5 Range600 Nautilus creates three exploding waves around himself. Each explosion damages and slows enemies. Titan's Wrath W Titan's Wrath W Cost60 Cooldown12 Range350 Nautilus gains a temporary Shield. While it persists, his Attacks deal damage over time to his target and surrounding enemies. Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. Dredge Line Q Dredge Line Q Cost60 Cooldown14/13/12/11/10 Range1150 Nautilus hurls his anchor forward. Colliding with an enemy pulls them and Nautilus together, dealing magic damage. Colliding with terrain pulls Nautilus towards it. 5.8% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 42.9% 42 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 46.4% 56 games
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2nd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 100.0% 4 games
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3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 80.0% 5 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 42.9% 42 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 46.4% 56 games
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2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 40.0% 30 games
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3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes 80.0% 5 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 42.9% 42 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 46.4% 56 games
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2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 40.0% 30 games
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3rd ItemKaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern 50.0% 2 games
Later Items situational, after the core
Protoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.100.0% 1
Zeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.0.0% 1
Frozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.0.0% 1
Dead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.100.0% 1

Best Duos

SUP · All Ranks

BOT

WR Δ n
Tristana 53.3% +3.1 34
Draven 51.7% +1.3 43
Varus 47.5% +1.2 30
Jhin 47.6% +0.6 77
Samira 51.0% +0.2 39

All duo partners →

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