
100.0% Win Rate
0.0% Pick Rate
11.9% Ban Rate
3.86 KDA
1.3 CS/min
358.8 Gold/min
551.8 DMG/min
1 Games
Rune Page
Heroism
3.8% 0.0%
Absorb Life Heroism Killing a target heals you.
78.2% 57.4%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
17.9% 57.1%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.0% 0.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
97.4% 56.6%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
2.6% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
3.8% 0.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
1.3% 100.0%
Cut Down Combat Deal more damage to high health enemy champions.
94.9% 56.8%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
1.4% 100.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
1.4% 0.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
86.3% 58.7%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
11.0% 12.5%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
17.8% 46.2%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
11.0% 25.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
71.2% 59.6%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
2.6% 50.0%
Adaptive Force Offense +9 Adaptive Force
2.6% 50.0%
Attack Speed Offense +10% Attack Speed
94.9% 55.4%
Ability Haste Offense +8 Ability Haste
Flex
3.8% 66.7%
Adaptive Force Flex +9 Adaptive Force
9.0% 57.1%
Move Speed Flex +2.5% Move Speed
87.2% 54.4%
Health Scaling Flex +10-180 Health (based on level)
Defense
5.1% 25.0%
Health Defense +65 Health
10.3% 50.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
84.6% 57.6%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Frozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart
› 3rd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage
1st Item
Essence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver
› 2nd Item
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence
› 3rd Item
Fiendhunter Bolts 2650 +45% Attack Speed+25% Crit Chance+4% Move Speed Night VigilGain 30 Ultimate Ability Haste.Opening BarrageAfter casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.Fiendhunter Bolts
1st Item
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet
› 2nd Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 3rd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage