
52.0% Win Rate
3.7% Pick Rate
11.3% Ban Rate
1.71 KDA
6.8 CS/min
402.0 Gold/min
719.7 DMG/min
196 Games
Rune Page
Heroism
3.5% 20.0%
Absorb Life Heroism Killing a target heals you.
83.0% 49.6%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
13.5% 63.2%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.7% 100.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
97.2% 50.4%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
2.1% 33.3%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
2.1% 0.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
3.5% 40.0%
Cut Down Combat Deal more damage to high health enemy champions.
94.3% 51.9%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
0.8% 100.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.8% 0.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
86.8% 50.9%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
11.6% 40.0%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
15.5% 55.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
8.5% 27.3%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
76.0% 51.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
2.1% 33.3%
Adaptive Force Offense +9 Adaptive Force
2.8% 75.0%
Attack Speed Offense +10% Attack Speed
95.0% 50.0%
Ability Haste Offense +8 Ability Haste
Flex
4.3% 66.7%
Adaptive Force Flex +9 Adaptive Force
6.4% 55.6%
Move Speed Flex +2.5% Move Speed
89.4% 49.2%
Health Scaling Flex +10-180 Health (based on level)
Defense
6.4% 66.7%
Health Defense +65 Health
10.6% 40.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
83.0% 50.4%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 77.8% 9 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 66.7% 9 games
› 2nd Item
Frozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart 83.3% 6 games
› 3rd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 75.0% 4 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 77.8% 9 games order not measured
1st Item
Essence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 50.0% 2 games
› 2nd Item
Fiendhunter Bolts 2650 +45% Attack Speed+25% Crit Chance+4% Move Speed Night VigilGain 30 Ultimate Ability Haste.Opening BarrageAfter casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.Fiendhunter Bolts 0.0% 1 games
› 3rd Item
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 0.0% 1 games
Boots
Ionian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 77.8% 9 games order not measured
1st Item
Essence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 50.0% 2 games
› 2nd Item
Zeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 100.0% 1 games
› 3rd Item
Fiendhunter Bolts 2650 +45% Attack Speed+25% Crit Chance+4% Move Speed Night VigilGain 30 Ultimate Ability Haste.Opening BarrageAfter casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.Fiendhunter Bolts 50.0% 2 games
Later Items situational, after the core
Best Duos
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