
100.0% Win Rate
0.0% Pick Rate
22.0% Ban Rate
2.44 KDA
7.0 CS/min
495.5 Gold/min
777.0 DMG/min
1 Games
Rune Page
Heroism
3.0% 33.3%
Absorb Life Heroism Killing a target heals you.
77.8% 55.8%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
19.2% 52.6%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
1.0% 100.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
97.0% 55.2%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
2.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
2.0% 0.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
2.0% 100.0%
Cut Down Combat Deal more damage to high health enemy champions.
96.0% 54.7%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
2.2% 50.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
1.1% 100.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
87.1% 56.8%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
10.8% 40.0%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
19.4% 55.6%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
10.8% 50.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
68.8% 57.8%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
1.0% 100.0%
Adaptive Force Offense +9 Adaptive Force
9.1% 55.6%
Attack Speed Offense +10% Attack Speed
89.9% 53.9%
Ability Haste Offense +8 Ability Haste
Flex
7.1% 28.6%
Adaptive Force Flex +9 Adaptive Force
8.1% 62.5%
Move Speed Flex +2.5% Move Speed
84.8% 56.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
12.1% 16.7%
Health Defense +65 Health
17.2% 70.6%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
70.7% 57.1%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage
› 3rd Item
Bandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Bandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes
› 3rd Item
Spirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage
1st Item
Iceborn Gauntlet 2900 +300 Health+50 Armor+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows.Iceborn Gauntlet
› 2nd Item
Frozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart
› 3rd Item
Kaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.Kaenic Rookern