Lane

In Mid, Mel wins 0.0% of the 1 games played against Yone on this patch. Neither side has a clear edge in this matchup.

Most played lane for this pair: Mid. Only 1 games on this patch, so these numbers can still move.

Who wins

Mel 0.0% Adjusted: 52.0% Own average: 53.3% Difference: -1.3
-1.0 Matchup edge Games: 1
Yone 100.0% Adjusted: 57.7% Own average: 56.6% Difference: +1.1

Laning phase

Every number below is shown from Mel's side: positive means Mel is ahead.

Mel Games
Gold difference at the end -2713 1
CS difference at the end -64.0 1
Solo kill difference 0.00 1
Turret plate difference -14.00 1
Level lead -2.00 1
Average game length (minutes) 31.6 1

Builds are not measured per opponent yet: this is what Mel builds on patch 26.19 against every opponent.

Runes

48.7% 39
66.7% 3
33.3% 3

Summoner Spells

55.9% 34
66.7% 6

Items

ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.53.3% 30
Luden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.41.4% 29
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.61.1% 18
Blackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.64.7% 17
Hextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.40.0% 15
Spellslinger's ShoesSpellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed 50.0% 12

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.