Lane
44.6% Win Rate
0.4% Pick Rate
32.8% Ban Rate
1.80 KDA
6.6 CS/min
425.7 Gold/min
775.8 DMG/min
186 Games

Rune Page

49.0% 2091 champions
Domination
Electrocute 81.8% 49.2% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate81.8% Win Rate49.2% 3692 games
Dark Harvest 5.8% 44.7% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate5.8% Win Rate44.7% 262 games
Hail of Blades 0.1% 75.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate0.1% Win Rate75.0% 4 games
Malice
Cheap Shot 0.6% 59.1% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate0.6% Win Rate59.1% 22 games
Taste of Blood 0.3% 40.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.3% Win Rate40.0% 10 games
Sudden Impact 99.1% 49.2% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.1% Win Rate49.2% 3660 games
Tracking
Sixth Sense 57.1% 48.5% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate57.1% Win Rate48.5% 2107 games
Grisly Mementos 42.0% 50.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate42.0% Win Rate50.0% 1549 games
Deep Ward 1.0% 58.3% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate1.0% Win Rate58.3% 36 games
Hunter
Treasure Hunter 39.4% 49.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate39.4% Win Rate49.0% 1454 games
Relentless Hunter 13.3% 50.8% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate13.3% Win Rate50.8% 492 games
Ultimate Hunter 47.3% 48.9% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate47.3% Win Rate48.9% 1746 games
Resolve
Strength
Demolish 0.1% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.1% Win Rate50.0% 2 games
Font of Life 0.1% 50.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.1% Win Rate50.0% 2 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.1% 100.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate0.1% Win Rate100.0% 2 games
Second Wind 17.7% 51.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate17.7% Win Rate51.5% 371 games
Bone Plating 82.1% 48.4% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate82.1% Win Rate48.4% 1716 games
Vitality
Overgrowth 6.6% 50.7% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate6.6% Win Rate50.7% 138 games
Revitalize 86.8% 48.6% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate86.8% Win Rate48.6% 1814 games
Unflinching 6.6% 51.8% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate6.6% Win Rate51.8% 137 games
Stat Shards
Offense
Adaptive Force 96.1% 49.0% Adaptive Force Offense +9 Adaptive Force Pick Rate96.1% Win Rate49.0% 3548 games
Attack Speed 2.1% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate2.1% Win Rate50.0% 78 games
Ability Haste 1.8% 59.1% Ability Haste Offense +8 Ability Haste Pick Rate1.8% Win Rate59.1% 66 games
Flex
Adaptive Force 96.0% 49.0% Adaptive Force Flex +9 Adaptive Force Pick Rate96.0% Win Rate49.0% 3543 games
Move Speed 3.9% 56.2% Move Speed Flex +2.5% Move Speed Pick Rate3.9% Win Rate56.2% 144 games
Health Scaling 0.1% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.1% Win Rate0.0% 5 games
Defense
Health 64.1% 50.2% Health Defense +65 Health Pick Rate64.1% Win Rate50.2% 2366 games
Tenacity and Slow Resist 1.7% 33.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.7% Win Rate33.3% 63 games
Health Scaling 34.2% 48.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate34.2% Win Rate48.1% 1263 games

Skill Order

Q Ritual Nails Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. W Soul Ignition Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. E Ashen Pursuit Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. R Purgatory Purgatory R Cost100 Cooldown120/100/80 Range1000 Locke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.

Max priority

Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. 66.8% 52.2% 205
Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. 33.2% 49.0% 102

First 5 points

Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. 91.9% 50.8% 317
Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. 4.3% 46.7% 15
Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. 3.8% 38.5% 13

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 57.1% 7 games order not measured
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 37.5% 8 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 0.0% 1 games
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 57.1% 7 games order not measured
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 37.5% 8 games
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 66.7% 3 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 1 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 57.1% 7 games order not measured
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 37.5% 8 games
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 66.7% 3 games
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 1 games

Full Build Win Rate

46.1% with 6 completed items
All champions 58.0%
Difference (pp) -11.9
Scaling rank 45 / 45
Games reaching full build 5.1% (232)
Win rate by completed items
1
17.3% 104
2
46.3% 505
3
47.4% 1193
4
51.6% 1628
5
54.7% 792
6
46.1% 232

Best Duos

TOP · All Ranks

BOT

WR Δ n
Kai'Sa 46.5% +2.6 16
Ezreal 39.7% -1.6 15

SUP

WR Δ n
Thresh 46.1% +0.2 15

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