Lane
50.0% Win Rate
0.1% Pick Rate
31.5% Ban Rate
2.81 KDA
1.6 CS/min
408.7 Gold/min
729.7 DMG/min
4 Games

Rune Page

47.0% 200 champions
Domination
Electrocute 81.0% 47.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate81.0% Win Rate47.0% 315 games
Dark Harvest 5.9% 52.2% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate5.9% Win Rate52.2% 23 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 100.0% 47.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate100.0% Win Rate47.0% 315 games
Tracking
Sixth Sense 58.1% 47.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate58.1% Win Rate47.0% 183 games
Grisly Mementos 40.3% 47.2% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate40.3% Win Rate47.2% 127 games
Deep Ward 1.6% 40.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate1.6% Win Rate40.0% 5 games
Hunter
Treasure Hunter 36.2% 46.5% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate36.2% Win Rate46.5% 114 games
Relentless Hunter 19.4% 39.3% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate19.4% Win Rate39.3% 61 games
Ultimate Hunter 44.4% 50.7% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate44.4% Win Rate50.7% 140 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.5% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.5% Win Rate0.0% 1 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 21.0% 61.9% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate21.0% Win Rate61.9% 42 games
Bone Plating 78.5% 43.3% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate78.5% Win Rate43.3% 157 games
Vitality
Overgrowth 7.5% 40.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate7.5% Win Rate40.0% 15 games
Revitalize 86.5% 47.4% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate86.5% Win Rate47.4% 173 games
Unflinching 6.0% 50.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate6.0% Win Rate50.0% 12 games
Stat Shards
Offense
Adaptive Force 98.7% 46.9% Adaptive Force Offense +9 Adaptive Force Pick Rate98.7% Win Rate46.9% 311 games
Attack Speed 1.3% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate1.3% Win Rate50.0% 4 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 94.0% 46.6% Adaptive Force Flex +9 Adaptive Force Pick Rate94.0% Win Rate46.6% 296 games
Move Speed 6.0% 52.6% Move Speed Flex +2.5% Move Speed Pick Rate6.0% Win Rate52.6% 19 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 70.8% 46.6% Health Defense +65 Health Pick Rate70.8% Win Rate46.6% 223 games
Tenacity and Slow Resist 0.6% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.6% Win Rate50.0% 2 games
Health Scaling 28.6% 47.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate28.6% Win Rate47.8% 90 games

Skill Order

Q Ritual Nails Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. W Soul Ignition Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. E Ashen Pursuit Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. R Purgatory Purgatory R Cost100 Cooldown120/100/80 Range1000 Locke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.

Max priority

Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. 70.6% 25.0% 12
Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. 29.4% 60.0% 5

First 5 points

Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. 100.0% 33.3% 18

Build Order

Percentages are the win rate of players who bought that item.
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane
2nd ItemBanshee's VeilBanshee's Veil 3000 +105 Ability Power+40 Magic Resist AnnulGrants a Spell Shield that blocks the next enemy Ability.Banshee's Veil
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap