Lane
50.6% Win Rate
6.9% Pick Rate
5.5% Ban Rate
2.67 KDA
1.0 CS/min
302.7 Gold/min
343.7 DMG/min
166 Games

Rune Page

54.0% 100 champions
Resolve
Grasp of the Undying 0.0% 0.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Aftershock 91.0% 50.3% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate91.0% Win Rate50.3% 151 games
Guardian 0.0% 0.0% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Strength
Demolish 1.3% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.3% Win Rate50.0% 2 games
Font of Life 98.0% 50.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate98.0% Win Rate50.0% 148 games
Shield Bash 0.7% 100.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.7% Win Rate100.0% 1 games
Resistance
Conditioning 1.3% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.3% Win Rate0.0% 2 games
Second Wind 34.4% 44.2% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate34.4% Win Rate44.2% 52 games
Bone Plating 64.2% 54.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate64.2% Win Rate54.6% 97 games
Vitality
Overgrowth 30.5% 45.7% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate30.5% Win Rate45.7% 46 games
Revitalize 0.0% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Unflinching 69.5% 52.4% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate69.5% Win Rate52.4% 105 games
Inspiration
Contraptions
Hextech Flashtraption 40.0% 60.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate40.0% Win Rate60.0% 40 games
Magical Footwear 15.0% 66.7% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate15.0% Win Rate66.7% 15 games
Cash Back 0.0% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
Triple Tonic 1.0% 100.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate1.0% Win Rate100.0% 1 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 45.0% 44.4% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate45.0% Win Rate44.4% 45 games
Beyond
Cosmic Insight 99.0% 53.5% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate99.0% Win Rate53.5% 99 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 2.6% 75.0% Adaptive Force Offense +9 Adaptive Force Pick Rate2.6% Win Rate75.0% 4 games
Attack Speed 5.3% 75.0% Attack Speed Offense +10% Attack Speed Pick Rate5.3% Win Rate75.0% 8 games
Ability Haste 92.1% 48.2% Ability Haste Offense +8 Ability Haste Pick Rate92.1% Win Rate48.2% 139 games
Flex
Adaptive Force 2.6% 75.0% Adaptive Force Flex +9 Adaptive Force Pick Rate2.6% Win Rate75.0% 4 games
Move Speed 37.1% 60.7% Move Speed Flex +2.5% Move Speed Pick Rate37.1% Win Rate60.7% 56 games
Health Scaling 60.3% 42.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate60.3% Win Rate42.9% 91 games
Defense
Health 39.1% 57.6% Health Defense +65 Health Pick Rate39.1% Win Rate57.6% 59 games
Tenacity and Slow Resist 3.3% 40.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.3% Win Rate40.0% 5 games
Health Scaling 57.6% 46.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate57.6% Win Rate46.0% 87 games

Skill Order

Q Shield of Daybreak Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. W Eclipse Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. E Zenith Blade Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. R Solar Flare Solar Flare R Cost100 Cooldown90/75/60 Range1200 Leona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.

Max priority

Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. 100.0% 100.0% 3

First 5 points

Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. 66.7% 75.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 4 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 6 games
2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 100.0% 3 games
3rd ItemProtoplasm HarnessProtoplasm Harness 2600 +600 Health+20 Ability Haste Lifeline (0s)Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity.Protoplasm Harness 100.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 4 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 6 games
2nd ItemZeke's ConvergenceZeke's Convergence 2200 +300 Health+25 Armor+25 Magic Resist+10 Ability Haste Frostfire TempestCasting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.Zeke's Convergence 0.0% 1 games
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.0% 4 games order not measured
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari 50.0% 6 games
2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 100.0% 3 games
3rd ItemRanduin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.Randuin's Omen 100.0% 1 games

Best Duos

SUP · All Ranks

BOT

WR Δ n
Kai'Sa 53.1% +2.3 20
Caitlyn 55.4% +2.3 12
Jhin 52.7% +2.0 11
Tristana 50.9% +0.6 13
Jinx 49.2% -2.3 11

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