Lane

In Support, Leona wins 44.4% of the 36 games played against Rell on this patch. The matchup favours Rell.

Most played lane for this pair: Support.

Who wins

Leona 44.4% Adjusted: 47.6% Own average: 50.4% Difference: -2.8
-2.0 Matchup edge Games: 36
Rell 55.6% Adjusted: 53.9% Own average: 52.4% Difference: +1.5

Laning phase

Every number below is shown from Leona's side: positive means Leona is ahead.

Leona Games
Gold difference at 15 min -680 4
XP difference at 15 min -373 4
CS difference at 15 min +1.8 4
Kills minus deaths at 15 min 0.00 4
Gold difference at the end -538 36
CS difference at the end +2.2 36
Solo kill difference -0.22 36
Turret plate difference -2.33 36
Level lead -0.22 36
Average game length (minutes) 29.6 36

Leona build

Full Leona build

Builds are not measured per opponent yet: this is what Leona builds on patch 26.22 against every opponent.

Runes

49.2% 616
51.1% 466
44.6% 65

Summoner Spells

50.6% 686
49.6% 347

Items

Locket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.52.0% 971
Celestial OppositionCelestial Opposition 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Blessing of the MountainReduce incoming champion damage for 2 seconds after taking damage from a champion. When the effect ends, slow nearby enemies by 50% for 1.5 seconds.Active (4 charges)Places an Invisible Stealth Ward that grants vision.49.5% 685
Plated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.52.1% 609
Knight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.54.4% 585
Mercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity 47.8% 366
Solstice SleighSolstice Sleigh 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Going SleddingSlowing or Immobilizing an enemy champion near allies restores Health and grants 20% decaying Move Speed for 2.5 seconds to you and a nearby ally.Active (4 charges)Places an Invisible Stealth Ward that grants vision.52.8% 265

Skill Order

Q Shield of Daybreak Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. W Eclipse Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. E Zenith Blade Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. R Solar Flare Solar Flare R Cost100 Cooldown90/75/60 Range1200 Leona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.

Max priority

Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.› Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.› Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. 89.6% 65.1% 43
Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.› Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target.› Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. 8.3% 100.0% 4

First 5 points

Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. 70.9% 53.6% 56
Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. 26.6% 61.9% 21

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.