Lane
0.0% Win Rate
0.0% Pick Rate
6.7% Ban Rate
1.30 KDA
6.6 CS/min
343.1 Gold/min
592.5 DMG/min
2 Games

Rune Page

52.8% 898 champions
Resolve
Grasp of the Undying 0.6% 60.0% Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. Pick Rate0.6% Win Rate60.0% 10 games
Aftershock 93.1% 52.3% Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. Pick Rate93.1% Win Rate52.3% 1574 games
Guardian 0.2% 33.3% Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. Pick Rate0.2% Win Rate33.3% 3 games
Strength
Demolish 1.5% 60.9% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.5% Win Rate60.9% 23 games
Font of Life 98.3% 52.2% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate98.3% Win Rate52.2% 1547 games
Shield Bash 0.3% 50.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.3% Win Rate50.0% 4 games
Resistance
Conditioning 3.2% 54.9% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate3.2% Win Rate54.9% 51 games
Second Wind 42.1% 51.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate42.1% Win Rate51.5% 662 games
Bone Plating 54.7% 52.7% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate54.7% Win Rate52.7% 861 games
Vitality
Overgrowth 39.3% 51.4% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate39.3% Win Rate51.4% 619 games
Revitalize 0.6% 55.6% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate0.6% Win Rate55.6% 9 games
Unflinching 60.1% 52.9% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate60.1% Win Rate52.9% 946 games
Inspiration
Contraptions
Hextech Flashtraption 43.8% 52.4% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate43.8% Win Rate52.4% 393 games
Magical Footwear 7.9% 50.7% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate7.9% Win Rate50.7% 71 games
Cash Back 0.3% 0.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate0.3% Win Rate0.0% 3 games
Tomorrow
Triple Tonic 0.4% 50.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate0.4% Win Rate50.0% 4 games
Time Warp Tonic 0.1% 100.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.1% Win Rate100.0% 1 games
Biscuit Delivery 50.4% 53.2% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate50.4% Win Rate53.2% 453 games
Beyond
Cosmic Insight 96.4% 53.0% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate96.4% Win Rate53.0% 866 games
Approach Velocity 0.4% 50.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.4% Win Rate50.0% 4 games
Jack Of All Trades 0.1% 100.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.1% Win Rate100.0% 1 games
Stat Shards
Offense
Adaptive Force 2.2% 48.6% Adaptive Force Offense +9 Adaptive Force Pick Rate2.2% Win Rate48.6% 35 games
Attack Speed 4.1% 42.2% Attack Speed Offense +10% Attack Speed Pick Rate4.1% Win Rate42.2% 64 games
Ability Haste 93.7% 52.8% Ability Haste Offense +8 Ability Haste Pick Rate93.7% Win Rate52.8% 1475 games
Flex
Adaptive Force 1.9% 53.3% Adaptive Force Flex +9 Adaptive Force Pick Rate1.9% Win Rate53.3% 30 games
Move Speed 28.7% 51.2% Move Speed Flex +2.5% Move Speed Pick Rate28.7% Win Rate51.2% 451 games
Health Scaling 69.4% 52.7% Health Scaling Flex +10-180 Health (based on level) Pick Rate69.4% Win Rate52.7% 1093 games
Defense
Health 30.6% 53.2% Health Defense +65 Health Pick Rate30.6% Win Rate53.2% 481 games
Tenacity and Slow Resist 4.7% 45.9% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.7% Win Rate45.9% 74 games
Health Scaling 64.7% 52.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate64.7% Win Rate52.3% 1019 games

Skill Order

Q Shield of Daybreak Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. W Eclipse Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. E Zenith Blade Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. R Solar Flare Solar Flare R Cost100 Cooldown90/75/60 Range1200 Leona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.

Max priority

Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.› Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.› Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. 86.8% 63.0% 46
Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.› Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target.› Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. 11.3% 83.3% 6

First 5 points

Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. 70.5% 50.6% 79
Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. 24.1% 37.0% 27
Shield of Daybreak Q Shield of Daybreak Q Cost30/35/40/45/50 Cooldown5 Range100 Leona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Zenith Blade E Zenith Blade E Cost40/45/50/55/60 Cooldown12/10.5/9/7.5/6 Range875 Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. Eclipse W Eclipse W Cost60 Cooldown14/13/12/11/10 Range450 Leona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect. 5.4% 33.3% 6

Build Order

Percentages are the win rate of players who bought that item.
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
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2nd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow
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3rd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
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2nd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail
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3rd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow
1st ItemLocket of the Iron SolariLocket of the Iron Solari 2200 +200 Health+30 Armor+30 Magic Resist+10 Ability Haste DevotionGrant nearby allies a 290 - 360 Shield that decays over 2.5 seconds.Locket of the Iron Solari
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2nd ItemBandlepipesBandlepipes 2300 +200 Health+15 Ability Haste+20 Armor+20 Magic Resist FanfareSlowing or Immobilizing an enemy champion grants Fanfare for seconds. Fanfare grants you 20 Move Speed. While you have Fanfare, nearby allies, including yourself, gain Attack Speed.Bandlepipes
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3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail

Full Build Win Rate

64.2% with 6 completed items
All champions 57.6%
Difference (pp) +6.5
Games reaching full build 3.1% (53)
Win rate by completed items
1
20.0% 15
2
33.3% 78
3
41.4% 406
4
55.9% 785
5
59.9% 352
6
64.2% 53