
53.3% Win Rate
0.2% Pick Rate
20.0% Ban Rate
2.41 KDA
7.0 CS/min
438.9 Gold/min
898.4 DMG/min
30 Games
Rune Page
Malice
0.2% 100.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
1.8% 53.3%
Taste of Blood Malice Heal when you damage an enemy champion.
98.0% 50.7%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
18.4% 51.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
77.3% 50.8%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
4.3% 52.8%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
12.0% 51.5%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
62.4% 49.7%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
25.6% 53.5%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Artifact
2.1% 28.6%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
39.2% 55.6%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
0.3% 50.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
60.3% 54.5%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
0.5% 33.3%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
3.3% 22.7%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
53.8% 52.4%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.5% 33.3%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
40.0% 49.6%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Stat Shards
Offense
46.7% 50.4%
Adaptive Force Offense +9 Adaptive Force
52.7% 51.2%
Attack Speed Offense +10% Attack Speed
0.6% 60.0%
Ability Haste Offense +8 Ability Haste
Flex
98.9% 51.1%
Adaptive Force Flex +9 Adaptive Force
1.0% 37.5%
Move Speed Flex +2.5% Move Speed
0.1% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
53.3% 52.0%
Health Defense +65 Health
0.8% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
45.9% 50.5%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 25.0% 4 games order not measured
1st Item
Luden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 25.0% 4 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 2 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 0.0% 1 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 25.0% 4 games order not measured
1st Item
Luden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 25.0% 4 games
› 2nd Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge
› 3rd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 0.0% 1 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 25.0% 4 games order not measured
1st Item
Luden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 25.0% 4 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 2 games
› 3rd Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge
Later Items situational, after the core