LeBlanc

LeBlanc ARAM Build

Runes, items and win rate Patch 26.22
All champion stats Counters Pro builds Best LeBlanc players
43.3% Win Rate
7.4% Pick Rate
3.13 KDA
1.6 CS/min
706.8 Gold/min
1728.6 DMG/min
60 Games

Rune Page

40.9% 22 champions
Domination
Electrocute 61.7% 48.6% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate61.7% Win Rate48.6% 37 games
Dark Harvest 35.0% 38.1% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate35.0% Win Rate38.1% 21 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 29.7% 63.6% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate29.7% Win Rate63.6% 11 games
Sudden Impact 70.3% 42.3% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate70.3% Win Rate42.3% 26 games
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 100.0% 48.6% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate100.0% Win Rate48.6% 37 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 35.1% 69.2% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate35.1% Win Rate69.2% 13 games
Relentless Hunter 0.0% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
Ultimate Hunter 64.9% 37.5% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate64.9% Win Rate37.5% 24 games
Sorcery
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 90.9% 45.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate90.9% Win Rate45.0% 20 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 100.0% 40.9% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate100.0% Win Rate40.9% 22 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 0.0% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions.
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 9.1% 0.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate9.1% Win Rate0.0% 2 games
Stat Shards
Offense
Adaptive Force 94.6% 48.6% Adaptive Force Offense +9 Adaptive Force Pick Rate94.6% Win Rate48.6% 35 games
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 5.4% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate5.4% Win Rate50.0% 2 games
Flex
Adaptive Force 97.3% 50.0% Adaptive Force Flex +9 Adaptive Force Pick Rate97.3% Win Rate50.0% 36 games
Move Speed 2.7% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate2.7% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 10.8% 75.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate10.8% Win Rate75.0% 4 games
Health Scaling 89.2% 45.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate89.2% Win Rate45.5% 33 games

Skill Order

Q Sigil of Malice Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. W Distortion Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. E Ethereal Chains Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. R Mimic Mimic R Cooldown45/35/25 LeBlanc casts a mimicked version of one of her basic spells.

Max priority

Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location.› Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown.› Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. 73.1% 44.7% 38
Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown.› Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location.› Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. 25.0% 38.5% 13

First 5 points

Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. 57.7% 36.7% 30
Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. 28.8% 46.7% 15
Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. 13.5% 57.1% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 40.0% 50 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 43.1% 51 games
›
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 55.6% 27 games
›
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 38.1% 21 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 40.0% 50 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 43.1% 51 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 33.3% 18 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 44.4% 9 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 40.0% 50 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 43.1% 51 games
›
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 55.6% 27 games
›
3rd ItemVoid StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration Void Staff 100.0% 6 games
Later Items situational, after the core
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 46.7% 15
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.70.0% 10
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.62.5% 8
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.57.1% 7
Banshee's VeilBanshee's Veil 3000 +105 Ability Power+40 Magic Resist AnnulGrants a Spell Shield that blocks the next enemy Ability.50.0% 6
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.0.0% 3
Luden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.100.0% 2
MalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.100.0% 1

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.