Lane
77.8% Win Rate
0.6% Pick Rate
24.3% Ban Rate
3.44 KDA
1.4 CS/min
377.6 Gold/min
768.4 DMG/min
9 Games

Rune Page

49.4% 85 champions
Domination
Electrocute 97.0% 52.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate97.0% Win Rate52.0% 98 games
Dark Harvest 1.0% 100.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate1.0% Win Rate100.0% 1 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 4.1% 75.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate4.1% Win Rate75.0% 4 games
Sudden Impact 95.9% 51.1% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate95.9% Win Rate51.1% 94 games
Tracking
Sixth Sense 19.4% 63.2% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate19.4% Win Rate63.2% 19 games
Grisly Mementos 72.4% 46.5% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate72.4% Win Rate46.5% 71 games
Deep Ward 8.2% 75.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate8.2% Win Rate75.0% 8 games
Hunter
Treasure Hunter 14.3% 71.4% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate14.3% Win Rate71.4% 14 games
Relentless Hunter 55.1% 44.4% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate55.1% Win Rate44.4% 54 games
Ultimate Hunter 30.6% 56.7% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate30.6% Win Rate56.7% 30 games
Sorcery
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 45.9% 51.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate45.9% Win Rate51.3% 39 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 56.5% 43.8% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate56.5% Win Rate43.8% 48 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 4.7% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate4.7% Win Rate50.0% 4 games
Power
Scorch 62.4% 56.6% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate62.4% Win Rate56.6% 53 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 30.6% 42.3% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate30.6% Win Rate42.3% 26 games
Stat Shards
Offense
Adaptive Force 38.8% 47.4% Adaptive Force Offense +9 Adaptive Force Pick Rate38.8% Win Rate47.4% 38 games
Attack Speed 61.2% 55.0% Attack Speed Offense +10% Attack Speed Pick Rate61.2% Win Rate55.0% 60 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 52.0% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate52.0% 98 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 63.3% 56.5% Health Defense +65 Health Pick Rate63.3% Win Rate56.5% 62 games
Tenacity and Slow Resist 1.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.0% Win Rate0.0% 1 games
Health Scaling 35.7% 45.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate35.7% Win Rate45.7% 35 games

Skill Order

Q Sigil of Malice Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. W Distortion Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. E Ethereal Chains Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. R Mimic Mimic R Cooldown45/35/25 LeBlanc casts a mimicked version of one of her basic spells.

Max priority

Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. 100.0% 57.1% 7

First 5 points

Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Sigil of Malice Q Sigil of Malice Q Cost50 Cooldown6 Range700 LeBlanc projects a sigil, dealing damage and marking the target for 3.5 seconds. Damaging the marked target with an ability detonates the sigil, dealing additional damage. If either part kills the target, Leblanc refunds the Mana cost and part of this spell's remaining Cooldown. Ethereal Chains E Ethereal Chains E Cost50 Cooldown14/13.25/12.5/11.75/11 Range925 LeBlanc launches a chain that shackles the first enemy hit. If the target remains shackled for 1.5 seconds, LeBlanc roots them and deals additional damage. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. Distortion W Distortion W Cost60/70/80/90/100 Cooldown15/13.75/12.5/11.25/10 Range600 LeBlanc dashes to a location, dealing damage to enemies near her destination. For the next 4 seconds, activate Distortion again to return LeBlanc to her starting location. 75.0% 66.7% 6

Build Order

Percentages are the win rate of players who bought that item.
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo
2nd ItemBanshee's VeilBanshee's Veil 3000 +105 Ability Power+40 Magic Resist AnnulGrants a Spell Shield that blocks the next enemy Ability.Banshee's Veil
3rd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge