Lane
53.8% Win Rate
2.8% Pick Rate
1.5% Ban Rate
2.08 KDA
6.5 CS/min
407.9 Gold/min
856.1 DMG/min
301 Games

Rune Page

53.4% 148 champions
Domination
Electrocute 72.4% 50.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate72.4% Win Rate50.0% 218 games
Dark Harvest 0.3% 100.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate0.3% Win Rate100.0% 1 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 5.0% 45.5% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate5.0% Win Rate45.5% 11 games
Taste of Blood 91.7% 50.5% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate91.7% Win Rate50.5% 200 games
Sudden Impact 3.2% 42.9% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate3.2% Win Rate42.9% 7 games
Tracking
Sixth Sense 24.8% 50.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate24.8% Win Rate50.0% 54 games
Grisly Mementos 69.7% 50.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate69.7% Win Rate50.0% 152 games
Deep Ward 5.5% 50.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate5.5% Win Rate50.0% 12 games
Hunter
Treasure Hunter 1.4% 33.3% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate1.4% Win Rate33.3% 3 games
Relentless Hunter 0.5% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate0.5% Win Rate0.0% 1 games
Ultimate Hunter 98.2% 50.5% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate98.2% Win Rate50.5% 214 games
Sorcery
Artifact
Axiom Arcanist 12.8% 57.9% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate12.8% Win Rate57.9% 19 games
Manaflow Band 0.0% 0.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus Cloak 12.2% 50.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate12.2% Win Rate50.0% 18 games
Excellence
Transcendence 7.4% 45.5% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate7.4% Win Rate45.5% 11 games
Celerity 2.7% 50.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate2.7% Win Rate50.0% 4 games
Absolute Focus 70.9% 55.2% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate70.9% Win Rate55.2% 105 games
Power
Scorch 90.5% 53.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate90.5% Win Rate53.0% 134 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 3.4% 40.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate3.4% Win Rate40.0% 5 games
Stat Shards
Offense
Adaptive Force 8.7% 21.1% Adaptive Force Offense +9 Adaptive Force Pick Rate8.7% Win Rate21.1% 19 games
Attack Speed 91.3% 52.8% Attack Speed Offense +10% Attack Speed Pick Rate91.3% Win Rate52.8% 199 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 98.2% 50.5% Adaptive Force Flex +9 Adaptive Force Pick Rate98.2% Win Rate50.5% 214 games
Move Speed 1.4% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate1.4% Win Rate0.0% 3 games
Health Scaling 0.5% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.5% Win Rate100.0% 1 games
Defense
Health 35.3% 49.4% Health Defense +65 Health Pick Rate35.3% Win Rate49.4% 77 games
Tenacity and Slow Resist 4.1% 22.2% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate4.1% Win Rate22.2% 9 games
Health Scaling 60.6% 52.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate60.6% Win Rate52.3% 132 games

Skill Order

Q Thundering Shuriken Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. W Electrical Surge Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. E Lightning Rush Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. R Slicing Maelstrom Slicing Maelstrom R Cooldown120 Range550 Kennen summons a storm that strikes at nearby enemy champions for magical damage.

Max priority

Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits.› Electrical Surge W Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked.› Lightning Rush E Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. 90.3% 67.9% 28

First 5 points

Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Electrical Surge W Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. Lightning Rush E Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. 68.0% 64.7% 17
Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Lightning Rush E Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. Electrical Surge W Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. 16.0% 75.0% 4
Lightning Rush E Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. Electrical Surge W Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. 16.0% 100.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 70.8% 24 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 72.7% 22 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 64.3% 14 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 85.7% 7 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 70.8% 24 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 72.7% 22 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 64.3% 14 games
›
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 100.0% 4 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 70.8% 24 games order not measured
1st ItemHextech GunbladeHextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 37.5% 8 games
›
2nd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 75.0% 8 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 85.7% 7 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.50.0% 2
Dusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.0.0% 1
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.100.0% 1
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.100.0% 1
TerminusTerminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.0.0% 1
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.0.0% 1

Best Duos

TOP · All Ranks

MID

WR Δ n
Zed 62.5% +5.6 17
Yasuo 60.0% +1.0 19
Yone 57.6% +0.1 19

BOT

WR Δ n
Jhin 57.8% +2.5 32
Kai'Sa 58.5% +2.2 20
Jinx 58.2% -0.5 16

SUP

WR Δ n
Lulu 55.4% -0.5 15
Thresh 58.0% -0.7 18
Nautilus 52.6% -1.2 28

All duo partners →

All matchups →