
41.9% Win Rate
2.4% Pick Rate
0.8% Ban Rate
1.72 KDA
6.8 CS/min
394.6 Gold/min
786.8 DMG/min
62 Games
Rune Page
Malice
1.6% 100.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
95.1% 44.8%
Taste of Blood Malice Heal when you damage an enemy champion.
3.3% 0.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
24.6% 73.3%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
73.8% 35.6%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
1.6% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
1.6% 0.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
0.0% 0.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
98.4% 45.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Artifact
4.5% 50.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
0.0% 0.0%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
40.9% 55.6%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
2.3% 100.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
0.0% 0.0%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
61.4% 29.6%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
86.4% 42.1%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.0% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
4.5% 0.0%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Stat Shards
Offense
8.2% 60.0%
Adaptive Force Offense +9 Adaptive Force
91.8% 42.9%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
100.0% 44.3%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
50.8% 51.6%
Health Defense +65 Health
0.0% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
49.2% 36.7%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 57.1% 7 games order not measured
1st Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 100.0% 2 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 6 games
› 3rd Item
Void Staff 3000 +95 Ability Power+40% Magic Penetration Void Staff 100.0% 1 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 57.1% 7 games order not measured
1st Item
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 50.0% 4 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 6 games
› 3rd Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 0.0% 1 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 57.1% 7 games order not measured
1st Item
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 50.0% 4 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 6 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 50.0% 2 games
Later Items situational, after the core