Lane
53.2% Win Rate
2.2% Pick Rate
1.5% Ban Rate
2.01 KDA
7.1 CS/min
408.3 Gold/min
857.9 DMG/min
316 Games

Rune Page

55.0% 180 champions
Domination
Electrocute 76.2% 54.4% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate76.2% Win Rate54.4% 281 games
Dark Harvest 0.3% 100.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate0.3% Win Rate100.0% 1 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 1.8% 40.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate1.8% Win Rate40.0% 5 games
Taste of Blood 95.0% 54.7% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate95.0% Win Rate54.7% 267 games
Sudden Impact 3.2% 55.6% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate3.2% Win Rate55.6% 9 games
Tracking
Sixth Sense 25.3% 56.3% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate25.3% Win Rate56.3% 71 games
Grisly Mementos 71.5% 53.7% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate71.5% Win Rate53.7% 201 games
Deep Ward 3.2% 55.6% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate3.2% Win Rate55.6% 9 games
Hunter
Treasure Hunter 2.5% 14.3% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate2.5% Win Rate14.3% 7 games
Relentless Hunter 0.4% 100.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate0.4% Win Rate100.0% 1 games
Ultimate Hunter 97.2% 55.3% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate97.2% Win Rate55.3% 273 games
Sorcery
Artifact
Axiom Arcanist 5.0% 66.7% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate5.0% Win Rate66.7% 9 games
Manaflow Band 0.0% 0.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus Cloak 23.3% 52.4% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate23.3% Win Rate52.4% 42 games
Excellence
Transcendence 4.4% 62.5% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate4.4% Win Rate62.5% 8 games
Celerity 2.2% 25.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate2.2% Win Rate25.0% 4 games
Absolute Focus 70.0% 54.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate70.0% Win Rate54.0% 126 games
Power
Scorch 88.3% 57.9% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate88.3% Win Rate57.9% 159 games
Waterwalking 1.7% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate1.7% Win Rate0.0% 3 games
Gathering Storm 5.0% 44.4% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate5.0% Win Rate44.4% 9 games
Stat Shards
Offense
Adaptive Force 8.5% 50.0% Adaptive Force Offense +9 Adaptive Force Pick Rate8.5% Win Rate50.0% 24 games
Attack Speed 90.7% 54.5% Attack Speed Offense +10% Attack Speed Pick Rate90.7% Win Rate54.5% 255 games
Ability Haste 0.7% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate0.7% Win Rate100.0% 2 games
Flex
Adaptive Force 99.6% 54.6% Adaptive Force Flex +9 Adaptive Force Pick Rate99.6% Win Rate54.6% 280 games
Move Speed 0.4% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 46.6% 58.8% Health Defense +65 Health Pick Rate46.6% Win Rate58.8% 131 games
Tenacity and Slow Resist 0.7% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.7% Win Rate50.0% 2 games
Health Scaling 52.7% 50.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate52.7% Win Rate50.7% 148 games

Skill Order

Q Thundering Shuriken Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. W Electrical Surge Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. E Lightning Rush Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. R Slicing Maelstrom Slicing Maelstrom R Cooldown120 Range550 Kennen summons a storm that strikes at nearby enemy champions for magical damage.

Max priority

Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits.› Electrical Surge W Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked.› Lightning Rush E Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. 77.3% 47.1% 17
Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits.› Lightning Rush E Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it.› Electrical Surge W Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. 13.6% 33.3% 3

First 5 points

Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Electrical Surge W Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. Lightning Rush E Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. 43.8% 42.9% 7
Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Lightning Rush E Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. Electrical Surge W Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. 31.2% 40.0% 5
Lightning Rush E Lightning Rush E Cost80 Cooldown10/9/8/7/6 Range170 Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it. Electrical Surge W Electrical Surge W Cost40 Cooldown13/11.25/9.5/7.75/6 Range725 Kennen passively deals extra damage and adds a Mark of the Storm to his target every few attacks, and he can activate this ability to damage and add another Mark of the Storm to targets who are already marked. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. Thundering Shuriken Q Thundering Shuriken Q Cost60/55/50/45/40 Cooldown7/6.25/5.5/4.75/4 Range950 Kennen throws a fast moving shuriken towards a location, causing damage and adding a Mark of the Storm to any opponent that it hits. 25.0% 75.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 47.1% 17 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 27.3% 11 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 36.4% 11 games
›
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 57.1% 7 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 47.1% 17 games order not measured
1st ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 2 games
›
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 50.0% 2 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 2 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 47.1% 17 games order not measured
1st ItemHextech GunbladeHextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 50.0% 6 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 36.4% 11 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 2 games
Later Items situational, after the core
StormrazorStormrazor 3200 +50 Attack Damage+25% Attack Speed+25% Crit Chance EnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.100.0% 1
Hextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.100.0% 1

Best Duos

TOP · All Ranks

BOT

WR Δ n
Jhin 53.1% -0.8 31
Kai'Sa 49.7% -2.3 33

SUP

WR Δ n
Nautilus 58.9% +6.2 31

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