
53.0% Win Rate
2.2% Pick Rate
1.5% Ban Rate
2.03 KDA
7.1 CS/min
408.5 Gold/min
859.2 DMG/min
302 Games
Rune Page
Malice
1.8% 40.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
94.8% 54.9%
Taste of Blood Malice Heal when you damage an enemy champion.
3.3% 55.6%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
25.5% 55.1%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
71.2% 54.4%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
3.3% 55.6%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
2.6% 14.3%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
0.4% 100.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
97.0% 55.5%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Artifact
4.7% 75.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
0.0% 0.0%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
23.8% 53.7%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
4.7% 62.5%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
2.3% 25.0%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
69.2% 52.9%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
88.4% 57.2%
Scorch Power Your first damaging ability hit every 10s burns champions.
1.7% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
5.2% 44.4%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Stat Shards
Offense
8.9% 50.0%
Adaptive Force Offense +9 Adaptive Force
90.4% 54.7%
Attack Speed Offense +10% Attack Speed
0.7% 100.0%
Ability Haste Offense +8 Ability Haste
Flex
99.6% 54.8%
Adaptive Force Flex +9 Adaptive Force
0.4% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
46.9% 59.8%
Health Defense +65 Health
0.7% 50.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
52.4% 50.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 42.9% 14 games order not measured
1st Item
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+10 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 27.3% 11 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 40.0% 10 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 50.0% 6 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 42.9% 14 games order not measured
1st Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 2 games
› 2nd Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 50.0% 2 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 2 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 42.9% 14 games order not measured
1st Item
Hextech Gunblade 3000 +80 Ability Power+40 Attack Damage+10% Omnivamp ACTIVE (0s)Lightning BoltShocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.Hextech Gunblade 50.0% 4 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 40.0% 10 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 2 games
Later Items situational, after the core
Best Duos
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