
42.9% Win Rate
0.0% Pick Rate
1.2% Ban Rate
2.23 KDA
7.9 CS/min
460.5 Gold/min
591.9 DMG/min
14 Games
Rune Page
Heroism
64.2% 54.7%
Absorb Life Heroism Killing a target heals you.
7.5% 56.9%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
28.3% 52.6%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
99.9% 54.4%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.1% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
3.5% 45.8%
Coup de Grace Combat Deal more damage to low health enemy champions.
9.1% 59.7%
Cut Down Combat Deal more damage to high health enemy champions.
87.3% 54.1%
Last Stand Combat Deal more damage to champions while you are low on health.
Artifact
0.3% 100.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
0.5% 33.3%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
3.7% 50.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
0.0% 0.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
98.7% 54.3%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
0.0% 0.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
1.0% 50.0%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.2% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
95.7% 54.8%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Stat Shards
Offense
43.4% 52.4%
Adaptive Force Offense +9 Adaptive Force
56.6% 55.7%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
93.5% 54.9%
Adaptive Force Flex +9 Adaptive Force
5.2% 48.6%
Move Speed Flex +2.5% Move Speed
1.3% 33.3%
Health Scaling Flex +10-180 Health (based on level)
Defense
31.0% 52.9%
Health Defense +65 Health
3.8% 57.7%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
65.2% 54.8%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 0.0% 1 games order not measured
1st Item
Nashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth 0.0% 1 games
› 2nd Item
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 0.0% 1 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 0.0% 1 games order not measured
1st Item
Nashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth 0.0% 1 games
› 2nd Item
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 0.0% 1 games
› 3rd Item
Rylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter
Boots
Boots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 0.0% 1 games order not measured
1st Item
Statikk Shiv 3000 +45 Attack Damage+45 Ability Power+30% Attack Speed+4% Move Speed ElectrosparkYour Energized Attacks fire chain lightning, applying On-Hit effects and dealing magic damage to nearby targets.ElectroshockBasic Attacks grant extra Energized stacks.Statikk Shiv
› 2nd Item
Manamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune
› 3rd Item
Terminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus
Full Build Win Rate
77.6% with 6 completed items
All champions 57.9%
Difference (pp) +19.8
Games reaching full build 6.3% (76)
Win rate by completed items
138.9% 36
236.9% 149
342.7% 365
457.1% 364
567.8% 202
677.6% 76