Lane
49.0% Win Rate
1.8% Pick Rate
1.0% Ban Rate
2.04 KDA
8.4 CS/min
436.6 Gold/min
762.6 DMG/min
51 Games

Rune Page

52.9% 34 champions
Precision
Press the Attack 74.5% 52.6% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate74.5% Win Rate52.6% 38 games
Lethal Tempo 13.7% 42.9% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate13.7% Win Rate42.9% 7 games
Fleet Footwork 3.9% 50.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate3.9% Win Rate50.0% 2 games
Conqueror 0.0% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Heroism
Absorb Life 57.9% 45.5% Absorb Life Heroism Killing a target heals you. Pick Rate57.9% Win Rate45.5% 22 games
Triumph 5.3% 50.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate5.3% Win Rate50.0% 2 games
Presence of Mind 36.8% 64.3% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate36.8% Win Rate64.3% 14 games
Legend
Legend: Alacrity 100.0% 52.6% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate100.0% Win Rate52.6% 38 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 2.6% 100.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate2.6% Win Rate100.0% 1 games
Last Stand 97.4% 51.4% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate97.4% Win Rate51.4% 37 games
Sorcery
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 0.0% 0.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 0.0% 0.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Celerity 100.0% 52.9% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate100.0% Win Rate52.9% 34 games
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 2.9% 100.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate2.9% Win Rate100.0% 1 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 97.1% 51.5% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate97.1% Win Rate51.5% 33 games
Stat Shards
Offense
Adaptive Force 68.4% 53.8% Adaptive Force Offense +9 Adaptive Force Pick Rate68.4% Win Rate53.8% 26 games
Attack Speed 31.6% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate31.6% Win Rate50.0% 12 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 92.1% 54.3% Adaptive Force Flex +9 Adaptive Force Pick Rate92.1% Win Rate54.3% 35 games
Move Speed 7.9% 33.3% Move Speed Flex +2.5% Move Speed Pick Rate7.9% Win Rate33.3% 3 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 28.9% 63.6% Health Defense +65 Health Pick Rate28.9% Win Rate63.6% 11 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 71.1% 48.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate71.1% Win Rate48.1% 27 games

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 50.0% 2 games order not measured
1st ItemNashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth 50.0% 2 games
2nd ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 100.0% 1 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 1 games