Lane
0.0% Win Rate
0.0% Pick Rate
4.3% Ban Rate
3.00 KDA
3.4 CS/min
312.9 Gold/min
319.7 DMG/min
1 Games

Rune Page

53.4% 234 champions
Inspiration
Glacial Augment 0.0% 0.0% Glacial Augment Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
Unsealed Spellbook 0.1% 100.0% Unsealed Spellbook Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps. Pick Rate0.1% Win Rate100.0% 1 games
First Strike 35.2% 53.1% First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. Pick Rate35.2% Win Rate53.1% 260 games
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 3.1% 37.5% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate3.1% Win Rate37.5% 8 games
Cash Back 96.9% 53.6% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate96.9% Win Rate53.6% 252 games
Tomorrow
Triple Tonic 97.7% 53.1% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate97.7% Win Rate53.1% 254 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 2.3% 50.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate2.3% Win Rate50.0% 6 games
Beyond
Cosmic Insight 82.3% 52.3% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate82.3% Win Rate52.3% 214 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 17.7% 56.5% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate17.7% Win Rate56.5% 46 games
Domination
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 99.6% 53.2% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.6% Win Rate53.2% 233 games
Tracking
Sixth Sense 0.0% 0.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
Grisly Mementos 0.4% 100.0% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate0.4% Win Rate100.0% 1 games
Deep Ward 0.0% 0.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
Treasure Hunter 0.4% 100.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate0.4% Win Rate100.0% 1 games
Relentless Hunter 0.0% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
Ultimate Hunter 99.6% 53.2% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate99.6% Win Rate53.2% 233 games
Stat Shards
Offense
Adaptive Force 89.2% 53.4% Adaptive Force Offense +9 Adaptive Force Pick Rate89.2% Win Rate53.4% 232 games
Attack Speed 1.5% 50.0% Attack Speed Offense +10% Attack Speed Pick Rate1.5% Win Rate50.0% 4 games
Ability Haste 9.2% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate9.2% Win Rate50.0% 24 games
Flex
Adaptive Force 23.5% 50.8% Adaptive Force Flex +9 Adaptive Force Pick Rate23.5% Win Rate50.8% 61 games
Move Speed 3.5% 44.4% Move Speed Flex +2.5% Move Speed Pick Rate3.5% Win Rate44.4% 9 games
Health Scaling 73.1% 54.2% Health Scaling Flex +10-180 Health (based on level) Pick Rate73.1% Win Rate54.2% 190 games
Defense
Health 5.8% 66.7% Health Defense +65 Health Pick Rate5.8% Win Rate66.7% 15 games
Tenacity and Slow Resist 3.8% 40.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.8% Win Rate40.0% 10 games
Health Scaling 90.4% 52.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate90.4% Win Rate52.8% 235 games

Skill Order

Q Null Sphere Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. W Nether Blade Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. E Force Pulse Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. R Riftwalk Riftwalk R Cost40 Cooldown5/3.5/2 Range500 Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.

Max priority

Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. 52.5% 41.9% 31
Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. 35.6% 66.7% 21
Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. 11.9% 57.1% 7

First 5 points

Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. 43.5% 55.0% 20
Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. 39.1% 27.8% 18
Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. 17.4% 75.0% 8

Build Order

Percentages are the win rate of players who bought that item.
1st ItemRod of AgesRod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.Rod of Ages
2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff
3rd ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance
1st ItemRod of AgesRod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.Rod of Ages
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune
3rd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff
1st ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance
2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass

Full Build Win Rate

66.1% with 6 completed items
All champions 57.3%
Difference (pp) +8.9
Games reaching full build 8.4% (62)
Win rate by completed items
1
20.8% 24
2
38.0% 50
3
36.5% 170
4
54.3% 245
5
61.7% 175
6
66.1% 62