Lane
60.0% Win Rate
0.1% Pick Rate
1.7% Ban Rate
2.70 KDA
7.0 CS/min
481.0 Gold/min
937.3 DMG/min
10 Games

Rune Page

50.2% 919 champions
Precision
Press the Attack 0.9% 45.5% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.9% Win Rate45.5% 11 games
Lethal Tempo 0.4% 60.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate0.4% Win Rate60.0% 5 games
Fleet Footwork 0.2% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.2% Win Rate0.0% 2 games
Conqueror 90.6% 49.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate90.6% Win Rate49.4% 1094 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 99.9% 49.3% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.9% Win Rate49.3% 1093 games
Presence of Mind 0.1% 100.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate0.1% Win Rate100.0% 1 games
Legend
Legend: Alacrity 89.5% 49.4% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate89.5% Win Rate49.4% 979 games
Legend: Haste 10.4% 49.1% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate10.4% Win Rate49.1% 114 games
Legend: Bloodline 0.1% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.1% Win Rate0.0% 1 games
Combat
Coup de Grace 71.8% 49.2% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate71.8% Win Rate49.2% 786 games
Cut Down 25.1% 50.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate25.1% Win Rate50.5% 275 games
Last Stand 3.0% 42.4% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate3.0% Win Rate42.4% 33 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 96.5% 50.1% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate96.5% Win Rate50.1% 887 games
Cash Back 3.2% 55.2% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate3.2% Win Rate55.2% 29 games
Tomorrow
Triple Tonic 1.5% 64.3% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate1.5% Win Rate64.3% 14 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 98.5% 49.9% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate98.5% Win Rate49.9% 905 games
Approach Velocity 0.1% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.1% Win Rate0.0% 1 games
Jack Of All Trades 0.2% 50.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.2% Win Rate50.0% 2 games
Stat Shards
Offense
Adaptive Force 3.0% 60.6% Adaptive Force Offense +9 Adaptive Force Pick Rate3.0% Win Rate60.6% 33 games
Attack Speed 97.0% 49.0% Attack Speed Offense +10% Attack Speed Pick Rate97.0% Win Rate49.0% 1061 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.5% 49.4% Adaptive Force Flex +9 Adaptive Force Pick Rate99.5% Win Rate49.4% 1089 games
Move Speed 0.3% 66.7% Move Speed Flex +2.5% Move Speed Pick Rate0.3% Win Rate66.7% 3 games
Health Scaling 0.2% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.2% Win Rate0.0% 2 games
Defense
Health 17.9% 51.5% Health Defense +65 Health Pick Rate17.9% Win Rate51.5% 196 games
Tenacity and Slow Resist 1.2% 46.2% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.2% Win Rate46.2% 13 games
Health Scaling 80.9% 48.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate80.9% Win Rate48.9% 885 games

Skill Order

Q Dragon Strike Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. W Golden Aegis Golden Aegis W Cost30 Cooldown9 Range625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. E Demacian Standard Demacian Standard E Cost55 Cooldown12/11.5/11/10.5/10 Range860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. R Cataclysm Cataclysm R Cost100 Cooldown120/105/90 Range650 Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.

Max priority

Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path.› Demacian Standard E Demacian Standard E Cost55 Cooldown12/11.5/11/10.5/10 Range860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions.› Golden Aegis W Golden Aegis W Cost30 Cooldown9 Range625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. 95.4% 46.8% 62

First 5 points

Demacian Standard E Demacian Standard E Cost55 Cooldown12/11.5/11/10.5/10 Range860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Golden Aegis W Golden Aegis W Cost30 Cooldown9 Range625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. 80.8% 44.4% 63
Demacian Standard E Demacian Standard E Cost55 Cooldown12/11.5/11/10.5/10 Range860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Golden Aegis W Golden Aegis W Cost30 Cooldown9 Range625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. 14.1% 54.5% 11
Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Demacian Standard E Demacian Standard E Cost55 Cooldown12/11.5/11/10.5/10 Range860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. Golden Aegis W Golden Aegis W Cost30 Cooldown9 Range625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. 5.1% 0.0% 4

Build Order

Percentages are the win rate of players who bought that item.
1st ItemProfane HydraProfane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra
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2nd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
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3rd ItemBastionbreakerBastionbreaker 3000 +55 Attack Damage+18 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 25000 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.Bastionbreaker
1st ItemProfane HydraProfane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra
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2nd ItemAxiom ArcAxiom Arc 2750 +55 Attack Damage+18 Lethality+20 Ability Haste FluxWhen a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.Axiom Arc
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3rd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
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2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance

Full Build Win Rate

55.4% with 6 completed items
All champions 57.1%
Difference (pp) -1.7
Games reaching full build 7.6% (92)
Win rate by completed items
1
20.3% 59
2
32.0% 122
3
35.3% 272
4
59.0% 385
5
59.2% 265
6
55.4% 92