Lane
50.0% Win Rate
0.0% Pick Rate
1.3% Ban Rate
3.25 KDA
6.8 CS/min
476.3 Gold/min
1134.7 DMG/min
2 Games

Rune Page

48.1% 539 champions
Precision
Press the Attack 1.3% 22.2% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate1.3% Win Rate22.2% 9 games
Lethal Tempo 0.3% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate0.3% Win Rate0.0% 2 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 90.6% 48.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate90.6% Win Rate48.4% 609 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 99.8% 48.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.8% Win Rate48.4% 608 games
Presence of Mind 0.2% 100.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate0.2% Win Rate100.0% 1 games
Legend
Legend: Alacrity 84.1% 48.2% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate84.1% Win Rate48.2% 512 games
Legend: Haste 15.8% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate15.8% Win Rate50.0% 96 games
Legend: Bloodline 0.2% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.2% Win Rate0.0% 1 games
Combat
Coup de Grace 62.2% 45.9% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate62.2% Win Rate45.9% 379 games
Cut Down 34.6% 53.1% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate34.6% Win Rate53.1% 211 games
Last Stand 3.1% 47.4% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate3.1% Win Rate47.4% 19 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 95.7% 48.1% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate95.7% Win Rate48.1% 516 games
Cash Back 4.1% 50.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate4.1% Win Rate50.0% 22 games
Tomorrow
Triple Tonic 0.7% 25.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate0.7% Win Rate25.0% 4 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.2% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate0.2% Win Rate0.0% 1 games
Beyond
Cosmic Insight 99.1% 48.3% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate99.1% Win Rate48.3% 534 games
Approach Velocity 0.2% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.2% Win Rate0.0% 1 games
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 3.6% 45.5% Adaptive Force Offense +9 Adaptive Force Pick Rate3.6% Win Rate45.5% 22 games
Attack Speed 96.4% 48.6% Attack Speed Offense +10% Attack Speed Pick Rate96.4% Win Rate48.6% 587 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.5% 48.3% Adaptive Force Flex +9 Adaptive Force Pick Rate99.5% Win Rate48.3% 606 games
Move Speed 0.3% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate0.3% Win Rate50.0% 2 games
Health Scaling 0.2% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.2% Win Rate100.0% 1 games
Defense
Health 23.3% 53.5% Health Defense +65 Health Pick Rate23.3% Win Rate53.5% 142 games
Tenacity and Slow Resist 1.5% 66.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.5% Win Rate66.7% 9 games
Health Scaling 75.2% 46.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate75.2% Win Rate46.5% 458 games

Skill Order

Q Dragon Strike Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. W Golden Aegis Golden Aegis W Cost30 Cooldown9 Range625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. E Demacian Standard Demacian Standard E Cost55 Cooldown12/11.5/11/10.5/10 Range860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. R Cataclysm Cataclysm R Cost100 Cooldown120/105/90 Range650 Jarvan IV heroically leaps into battle at a target with such force that he terraforms the surrounding area to create an arena around them. Nearby enemies are damaged at the moment of impact.

Max priority

Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Demacian Standard E Demacian Standard E Cost55 Cooldown12/11.5/11/10.5/10 Range860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. Golden Aegis W Golden Aegis W Cost30 Cooldown9 Range625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. 94.4% 41.2% 34

First 5 points

Demacian Standard E Demacian Standard E Cost55 Cooldown12/11.5/11/10.5/10 Range860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Golden Aegis W Golden Aegis W Cost30 Cooldown9 Range625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. 80.0% 38.9% 36
Demacian Standard E Demacian Standard E Cost55 Cooldown12/11.5/11/10.5/10 Range860 Jarvan IV carries the pride of Demacia, passively granting him bonus Attack Speed. Activating Demacian Standard allows Jarvan IV to place a Demacian flag that deals magic damage on impact and grants Attack Speed to nearby allied champions. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. Golden Aegis W Golden Aegis W Cost30 Cooldown9 Range625 Jarvan IV calls upon the ancient kings of Demacia to shield him from harm and slow surrounding enemies. Dragon Strike Q Dragon Strike Q Cost45/50/55/60/65 Cooldown10/9/8/7/6 Range770 Jarvan IV extends his lance, dealing physical damage and lowering the Armor of enemies in its path. Additionally, this will pull Jarvan to his Demacian Standard, knocking up enemies in his path. 15.6% 28.6% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 100.0% 1 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 100.0% 1 games order not measured
1st ItemProfane HydraProfane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
BootsGluttonous GreavesGluttonous Greaves 1000 +45 Move Speed+4% Omnivamp SlayGain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.Gluttonous Greaves 100.0% 1 games order not measured
1st ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
Later Items situational, after the core
Serpent's FangSerpent's Fang 2500 +55 Attack Damage+15 Lethality Shield ReaverDamaging an enemy champion reduces Shields they gain by % for 3 seconds.If they were not already affected byShield Reaver, reduce Shields on them by %.100.0% 1