
0.0% Win Rate
0.0% Pick Rate
10.4% Ban Rate
0.71 KDA
2.4 CS/min
263.5 Gold/min
150.8 DMG/min
1 Games
Rune Page
Artifact
0.0% 0.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
0.2% 100.0%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
99.8% 50.6%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
7.1% 45.7%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
92.9% 51.1%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
0.0% 0.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
0.0% 0.0%
Scorch Power Your first damaging ability hit every 10s burns champions.
98.2% 50.8%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
1.8% 44.4%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
98.7% 51.9%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
0.8% 50.0%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
98.9% 52.2%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.0% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
0.0% 0.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
1.5% 57.1%
Cut Down Combat Deal more damage to high health enemy champions.
0.0% 0.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
90.6% 49.9%
Adaptive Force Offense +9 Adaptive Force
2.0% 50.0%
Attack Speed Offense +10% Attack Speed
7.3% 61.1%
Ability Haste Offense +8 Ability Haste
Flex
96.7% 49.9%
Adaptive Force Flex +9 Adaptive Force
3.3% 75.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
23.8% 53.8%
Health Defense +65 Health
3.9% 47.4%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
72.3% 49.9%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 0.0% 1 games
› 2nd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
1st Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
› 2nd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
› 3rd Item
Endless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger
1st Item
Spear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 0.0% 1 games
› 2nd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
› 3rd Item
Endless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger