
66.7% Win Rate
0.1% Pick Rate
12.8% Ban Rate
1.85 KDA
7.9 CS/min
473.2 Gold/min
961.5 DMG/min
6 Games
Rune Page
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
98.9% 51.5%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
1.1% 50.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
98.9% 51.5%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.5% 50.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.5% 50.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
71.0% 50.8%
Coup de Grace Combat Deal more damage to low health enemy champions.
24.7% 52.7%
Cut Down Combat Deal more damage to high health enemy champions.
4.3% 56.2%
Last Stand Combat Deal more damage to champions while you are low on health.
Contraptions
0.0% 0.0%
Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
71.1% 52.2%
Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
26.1% 54.2%
Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
19.5% 59.7%
Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
0.0% 0.0%
Time Warp Tonic Tomorrow Potions grant some restoration immediately.
0.0% 0.0%
Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
82.1% 51.3%
Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste
0.0% 0.0%
Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
1.3% 50.0%
Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
1.4% 100.0%
Adaptive Force Offense +9 Adaptive Force
98.6% 50.8%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
98.9% 51.5%
Adaptive Force Flex +9 Adaptive Force
0.8% 66.7%
Move Speed Flex +2.5% Move Speed
0.3% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
13.3% 69.4%
Health Defense +65 Health
3.5% 23.1%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
83.2% 49.8%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Hubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris
› 2nd Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
› 3rd Item
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st Item
Hubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris
› 2nd Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
› 3rd Item
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
1st Item
Hubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris
› 2nd Item
The Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector
› 3rd Item
Mortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder
Full Build Win Rate
73.2% with 6 completed items
All champions 57.1%
Difference (pp) +16.1
Games reaching full build 14.1% (97)
Win rate by completed items
128.6% 28
236.6% 82
334.3% 140
453.7% 190
558.9% 146
673.2% 97