
0.0% Win Rate
0.0% Pick Rate
1.3% Ban Rate
1.82 KDA
7.2 CS/min
453.9 Gold/min
759.0 DMG/min
3 Games
Rune Page
Heroism
36.1% 48.5%
Absorb Life Heroism Killing a target heals you.
63.9% 45.8%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
98.9% 47.1%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.9% 20.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.2% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
3.9% 52.4%
Coup de Grace Combat Deal more damage to low health enemy champions.
35.4% 53.2%
Cut Down Combat Deal more damage to high health enemy champions.
60.7% 42.6%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
9.0% 53.2%
Demolish Strength Your third attack against turrets deals bonus damage.
0.2% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
2.9% 40.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
8.8% 43.5%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
86.0% 47.4%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
78.5% 46.3%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.2% 0.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
14.4% 50.7%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
0.7% 25.0%
Adaptive Force Offense +9 Adaptive Force
98.9% 46.9%
Attack Speed Offense +10% Attack Speed
0.4% 50.0%
Ability Haste Offense +8 Ability Haste
Flex
94.6% 46.9%
Adaptive Force Flex +9 Adaptive Force
4.5% 41.7%
Move Speed Flex +2.5% Move Speed
0.9% 60.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
43.4% 47.6%
Health Defense +65 Health
1.7% 44.4%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
54.9% 46.1%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
› 3rd Item
Sterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Sterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage
› 3rd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
› 2nd Item
Wit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.Wit's End
› 3rd Item
Sterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage