
48.2% Win Rate
3.8% Pick Rate
1.5% Ban Rate
1.76 KDA
7.2 CS/min
404.9 Gold/min
807.7 DMG/min
1068 Games
Rune Page
Heroism
20.3% 46.0%
Absorb Life Heroism Killing a target heals you.
79.7% 50.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
99.0% 48.9%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.8% 75.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.2% 100.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
4.5% 50.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
18.7% 45.7%
Cut Down Combat Deal more damage to high health enemy champions.
76.8% 50.0%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
5.1% 56.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.2% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.6% 33.3%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
11.5% 33.9%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
86.2% 51.2%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
85.6% 48.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.4% 100.0%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
10.3% 50.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
0.8% 75.0%
Adaptive Force Offense +9 Adaptive Force
99.2% 49.0%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
97.0% 49.7%
Adaptive Force Flex +9 Adaptive Force
2.4% 33.3%
Move Speed Flex +2.5% Move Speed
0.6% 33.3%
Health Scaling Flex +10-180 Health (based on level)
Defense
25.4% 46.4%
Health Defense +65 Health
1.8% 33.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
72.8% 50.6%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 44.9% 49 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 48.6% 74 games
› 2nd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 55.3% 38 games
› 3rd Item
Wit's End 2800 +50% Attack Speed+45 Magic Resist+20% Tenacity FrayAttacks deal bonus magic damage On-Hit.Wit's End 75.0% 12 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 44.9% 49 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 48.6% 74 games
› 2nd Item
Sterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 43.8% 16 games
› 3rd Item
Randuin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.Randuin's Omen 16.7% 12 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 44.9% 49 games order not measured
1st Item
Trinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 48.6% 74 games
› 2nd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 55.3% 38 games
› 3rd Item
Sterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 66.7% 6 games
Later Items situational, after the core
Best Duos
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SUP
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