
Fiddlesticks Probuilds
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Artifact
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Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
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Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
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Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
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Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
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Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
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Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
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Scorch Power Your first damaging ability hit every 10s burns champions.
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Waterwalking Power Gain MS and AP or AD, adaptive in the river.
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Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Malice
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Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
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Taste of Blood Malice Heal when you damage an enemy champion.
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Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
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Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
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Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
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Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
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Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
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Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
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Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
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Adaptive Force Offense +9 Adaptive Force
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Attack Speed Offense +10% Attack Speed
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Ability Haste Offense +8 Ability Haste
Flex
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Adaptive Force Flex +9 Adaptive Force
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Move Speed Flex +2.5% Move Speed
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Health Scaling Flex +10-180 Health (based on level)
Defense
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Health Defense +65 Health
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Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
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Health Scaling Defense +10-180 Health (based on level)
Skill order
Max order W› Q› E
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Q QQQQQ
W WWWWW
E EEE
R RRR
Build order
build data in 1 of 1 gamesStarting items
Doran's Ring 400 +18 Ability Power+90 Health DrainRestore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping HandAttacks deal 5 bonus physical damage to minions.
Health Potion 50 ConsumeRestores 120 Health over 15 seconds.
Health Potion 50 ConsumeRestores 120 Health over 15 seconds. 1 games 100.0%Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%. 1 games 100.0%Most built items
Shurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds. Shurelya's Battlesong 1 100.0%
Mejai's Soulstealer 1500 +20 Ability Power+100 Health GloryTakedowns grantGlory, up to 25. 10Glory is lost on death.Gain 5 Ability Power perGlory and 10% Move Speed at 10 or higherGlory. Mejai's Soulstealer 1 100.0%
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%. Plated Steelcaps 1 100.0%
Bramble Vest 800 +30 Armor ThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion. Bramble Vest 1 100.0%
Fiendish Codex 850 +25 Ability Power+10 Ability Haste Fiendish Codex 1 100.0%
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage. Shadowflame 1 100.0%Latest pro games









Fiendish Codex 850 +25 Ability Power+10 Ability Haste
Bramble Vest 800 +30 Armor ThornsWhen hit by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Shurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Mejai's Soulstealer 1500 +20 Ability Power+100 Health GloryTakedowns grantGlory, up to 25. 10Glory is lost on death.Gain 5 Ability Power perGlory and 10% Move Speed at 10 or higherGlory.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Scarecrow Effigy Cannot be soldActive - Trinket: Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges.Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.