
Fiddlesticks Probuilds
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Rune Page
Malice
100.0% 100.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.0% 0.0%
Taste of Blood Malice Heal when you damage an enemy champion.
0.0% 0.0%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
100.0% 100.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
0.0% 0.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
0.0% 0.0%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
100.0% 100.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Contraptions
0.0% 0.0%
Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
100.0% 100.0%
Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
0.0% 0.0%
Cash Back Contraptions Get some gold back when you purchase Legendary Items.
Tomorrow
0.0% 0.0%
Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
0.0% 0.0%
Time Warp Tonic Tomorrow Potions grant some restoration immediately.
0.0% 0.0%
Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
100.0% 100.0%
Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste
0.0% 0.0%
Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
0.0% 0.0%
Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
100.0% 100.0%
Adaptive Force Offense +9 Adaptive Force
0.0% 0.0%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
100.0% 100.0%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
0.0% 0.0%
Health Defense +65 Health
0.0% 0.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
100.0% 100.0%
Health Scaling Defense +10-180 Health (based on level)
Skill order
Max order W› Q› E
123456789101112131415161718
Q QQQQQ
W WWWWW
E EEEEE
R RRR
Build order
build data in 3 of 3 gamesStarting items
Doran's Ring 400 +18 Ability Power+90 Health DrainRestore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping HandAttacks deal 5 bonus physical damage to minions.
Health Potion 50 ConsumeRestores 120 Health over 15 seconds.
Health Potion 50 ConsumeRestores 120 Health over 15 seconds. 1 games 0.0%
Gustwalker Hatchling 450 Jungle CompanionsSummon a Gustwalker that assists you against monsters.The companion grows as you hunt monsters, empowering yourSmite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters. 1 games 100.0%
Health Potion 50 ConsumeRestores 120 Health over 15 seconds.
Health Potion 50 ConsumeRestores 120 Health over 15 seconds. 1 games 0.0%First 3 items
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.›
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.›
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds. 1 games 100.0%Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed 2 games 50.0%
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%. 1 games 0.0%Most built items
Needlessly Large Rod 1200 +65 Ability Power Needlessly Large Rod 2 50.0%
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 2 50.0%
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage. Hextech Rocketbelt 2 50.0%
Doran's Ring 400 +18 Ability Power+90 Health DrainRestore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping HandAttacks deal 5 bonus physical damage to minions. Doran's Ring 1 0.0%
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%. Plated Steelcaps 1 0.0%
Banshee's Veil 3000 +105 Ability Power+40 Magic Resist AnnulGrants a Spell Shield that blocks the next enemy Ability. Banshee's Veil 1 100.0%Latest pro games









Zaz'Zak's Realmspike 400 +200 Health+75% Base Health Regen+75% Base Mana Regen+9 Gold per 10s Void ExplosionDealing Ability damage to a champion causes an explosion that deals magic damage.Active (4 charges)Places an Invisible Stealth Ward that grants vision.
Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed
Malignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.
Hextech Alternator 1100 +45 Ability Power RevvedDamaging a champion deals bonus magic damage.
Needlessly Large Rod 1200 +65 Ability Power
Scarecrow Effigy Cannot be soldActive - Trinket: Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges.Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.








Hextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.
Needlessly Large Rod 1200 +65 Ability Power
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed
Banshee's Veil 3000 +105 Ability Power+40 Magic Resist AnnulGrants a Spell Shield that blocks the next enemy Ability.
Scarecrow Effigy Cannot be soldActive - Trinket: Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges.Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.








Frozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.
Liandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.
Doran's Ring 400 +18 Ability Power+90 Health DrainRestore 1 Mana every second, increased to 2 Mana per second for 5 seconds after dealing damage to an enemy champion. If you can't gain Mana, heal for 45% of this value instead.Helping HandAttacks deal 5 bonus physical damage to minions.
Scarecrow Effigy Cannot be soldActive - Trinket: Places an effigy that lasts for seconds and appears exactly as Fiddlesticks does to enemies. Stores one charge every seconds, up to maximum 2 charges.Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart.