Lane

In ADC, Ezreal wins 53.8% of the 80 games played against Viktor on this patch. The matchup favours Ezreal.

Most played lane for this pair: ADC.

Who wins

Ezreal 53.8% Adjusted: 51.1% Own average: 45.9% Difference: +5.2
+2.3 Matchup edge Games: 80
Viktor 46.2% Adjusted: 47.4% Own average: 49.8% Difference: -2.4

Laning phase

Every number below is shown from Ezreal's side: positive means Ezreal is ahead.

Ezreal Games
Gold difference at 15 min +270 6
XP difference at 15 min -183 6
CS difference at 15 min +2.7 6
Kills minus deaths at 15 min -0.50 6
Gold difference at the end +452 80
CS difference at the end -2.4 80
Solo kill difference -0.38 80
Turret plate difference +1.86 80
Level lead -0.36 80
Average game length (minutes) 28.0 80

Ezreal build

Full Ezreal build

Builds are not measured per opponent yet: this is what Ezreal builds on patch 26.18 against every opponent.

Runes

46.0% 3305
45.1% 246
48.1% 129

Summoner Spells

45.2% 2792
46.6% 738

Items

Trinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.46.4% 3581
MuramanaMuramana 2900 +35 Attack Damage+1000 Mana+15 Ability Haste AweGain 2% max Mana as bonus Attack Damage.ShockAttacks against champions deal 1.2% max Mana as bonus physical damage On-Hit.Damaging Abilities against champions deal 3% - 4% max Mana as bonus physical damage.46.9% 3324
Spear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).51.3% 1592
Endless HungerEndless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.53.3% 1277
Serylda's GrudgeSerylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.49.1% 1003
Essence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.39.4% 193

Skill Order

Q Mystic Shot Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. W Essence Flux Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. E Arcane Shift Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. R Trueshot Barrage Trueshot Barrage R Cost100 Cooldown120/105/90 Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).

Max priority

Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. 96.1% 52.8% 271
Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. 3.5% 50.0% 10

First 5 points

Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. 91.4% 53.4% 320
Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. 4.9% 47.1% 17
Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. 3.7% 38.5% 13

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.