Lane
45.7% Win Rate
14.0% Pick Rate
4.8% Ban Rate
2.28 KDA
7.8 CS/min
477.6 Gold/min
980.0 DMG/min
3790 Games

Rune Page

46.0% 3389 champions
Precision
Press the Attack 5.8% 44.3% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate5.8% Win Rate44.3% 228 games
Lethal Tempo 88.0% 45.7% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate88.0% Win Rate45.7% 3480 games
Fleet Footwork 0.1% 66.7% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.1% Win Rate66.7% 3 games
Conqueror 3.3% 43.9% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate3.3% Win Rate43.9% 132 games
Heroism
Absorb Life 0.3% 40.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.3% Win Rate40.0% 10 games
Triumph 1.8% 51.6% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate1.8% Win Rate51.6% 62 games
Presence of Mind 97.9% 45.6% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate97.9% Win Rate45.6% 3408 games
Legend
Legend: Alacrity 1.6% 38.6% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate1.6% Win Rate38.6% 57 games
Legend: Haste 40.4% 47.6% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate40.4% Win Rate47.6% 1407 games
Legend: Bloodline 57.9% 44.5% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate57.9% Win Rate44.5% 2016 games
Combat
Coup de Grace 43.1% 43.8% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate43.1% Win Rate43.8% 1500 games
Cut Down 56.7% 47.2% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate56.7% Win Rate47.2% 1972 games
Last Stand 0.2% 37.5% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.2% Win Rate37.5% 8 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 38.4% 43.8% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate38.4% Win Rate43.8% 1300 games
Cash Back 55.0% 46.9% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate55.0% Win Rate46.9% 1864 games
Tomorrow
Triple Tonic 15.7% 49.2% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate15.7% Win Rate49.2% 533 games
Time Warp Tonic 0.0% 100.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately. Pick Rate0.0% Win Rate100.0% 1 games
Biscuit Delivery 36.8% 43.3% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate36.8% Win Rate43.3% 1248 games
Beyond
Cosmic Insight 12.2% 45.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate12.2% Win Rate45.7% 414 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 41.8% 48.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate41.8% Win Rate48.0% 1418 games
Stat Shards
Offense
Adaptive Force 5.0% 52.6% Adaptive Force Offense +9 Adaptive Force Pick Rate5.0% Win Rate52.6% 175 games
Attack Speed 94.9% 45.4% Attack Speed Offense +10% Attack Speed Pick Rate94.9% Win Rate45.4% 3302 games
Ability Haste 0.1% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate0.1% Win Rate0.0% 3 games
Flex
Adaptive Force 99.8% 45.7% Adaptive Force Flex +9 Adaptive Force Pick Rate99.8% Win Rate45.7% 3473 games
Move Speed 0.2% 28.6% Move Speed Flex +2.5% Move Speed Pick Rate0.2% Win Rate28.6% 7 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 52.0% 47.0% Health Defense +65 Health Pick Rate52.0% Win Rate47.0% 1808 games
Tenacity and Slow Resist 0.3% 33.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.3% Win Rate33.3% 12 games
Health Scaling 47.7% 44.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate47.7% Win Rate44.3% 1660 games

Skill Order

Q Mystic Shot Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. W Essence Flux Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. E Arcane Shift Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. R Trueshot Barrage Trueshot Barrage R Cost100 Cooldown120/105/90 Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).

Max priority

Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.› Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.› Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. 97.3% 50.6% 255
Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.› Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.› Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. 2.3% 16.7% 6

First 5 points

Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. 95.8% 48.8% 299
Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. 2.2% 28.6% 7
Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. 1.9% 66.7% 6

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 49.8% 221 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 48.1% 285 games
›
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 48.7% 271 games
›
3rd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 57.3% 96 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 49.8% 221 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 48.1% 285 games
›
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 48.7% 271 games
›
3rd ItemEndless HungerEndless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger 50.0% 80 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 49.8% 221 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 48.1% 285 games
›
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune 48.7% 271 games
›
3rd ItemSerylda's GrudgeSerylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.Serylda's Grudge 39.3% 28 games
Later Items situational, after the core
Serylda's GrudgeSerylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.50.0% 62
Endless HungerEndless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.57.1% 35
Spear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).54.3% 35
Frozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.50.0% 20
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.58.3% 12
Maw of MalmortiusMaw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.54.5% 11
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.40.0% 10
Guardian AngelGuardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.50.0% 8

Full Build Win Rate

50.7% with 6 completed items
All champions 57.5%
Difference (pp) -6.8
Games reaching full build 3.8% (152)
Win rate by completed items
1
35.1% 316
2
38.2% 816
3
48.9% 1251
4
50.4% 939
5
46.4% 429
6
50.7% 152

Best Duos

BOT · All Ranks

SUP

WR Δ n
Rakan 53.3% +6.2 83
Vel'Koz 48.9% +4.0 83
Karma 48.4% +3.5 543
Seraphine 50.3% +3.5 111
Soraka 50.4% +3.5 99

All duo partners →

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