Lane
37.5% Win Rate
0.1% Pick Rate
5.4% Ban Rate
1.47 KDA
2.0 CS/min
379.8 Gold/min
985.6 DMG/min
8 Games

Rune Page

44.4% 797 champions
Precision
Press the Attack 6.9% 40.6% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate6.9% Win Rate40.6% 64 games
Lethal Tempo 87.0% 44.3% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate87.0% Win Rate44.3% 811 games
Fleet Footwork 0.2% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.2% Win Rate0.0% 2 games
Conqueror 3.2% 50.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate3.2% Win Rate50.0% 30 games
Heroism
Absorb Life 0.1% 0.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.1% Win Rate0.0% 1 games
Triumph 1.8% 33.3% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate1.8% Win Rate33.3% 15 games
Presence of Mind 98.0% 44.5% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate98.0% Win Rate44.5% 795 games
Legend
Legend: Alacrity 1.1% 22.2% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate1.1% Win Rate22.2% 9 games
Legend: Haste 48.2% 42.7% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate48.2% Win Rate42.7% 391 games
Legend: Bloodline 50.7% 46.2% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate50.7% Win Rate46.2% 411 games
Combat
Coup de Grace 39.3% 46.7% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate39.3% Win Rate46.7% 319 games
Cut Down 60.4% 42.7% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate60.4% Win Rate42.7% 490 games
Last Stand 0.2% 50.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.2% Win Rate50.0% 2 games
Inspiration
Contraptions
Hextech Flashtraption 0.1% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate0.1% Win Rate0.0% 1 games
Magical Footwear 35.1% 48.9% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate35.1% Win Rate48.9% 280 games
Cash Back 54.1% 41.8% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate54.1% Win Rate41.8% 431 games
Tomorrow
Triple Tonic 23.3% 40.3% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate23.3% Win Rate40.3% 186 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 32.2% 48.6% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate32.2% Win Rate48.6% 257 games
Beyond
Cosmic Insight 14.7% 36.8% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate14.7% Win Rate36.8% 117 games
Approach Velocity 0.1% 100.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate0.1% Win Rate100.0% 1 games
Jack Of All Trades 40.3% 45.8% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate40.3% Win Rate45.8% 321 games
Stat Shards
Offense
Adaptive Force 7.2% 41.4% Adaptive Force Offense +9 Adaptive Force Pick Rate7.2% Win Rate41.4% 58 games
Attack Speed 92.7% 44.4% Attack Speed Offense +10% Attack Speed Pick Rate92.7% Win Rate44.4% 752 games
Ability Haste 0.1% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate0.1% Win Rate100.0% 1 games
Flex
Adaptive Force 99.9% 44.2% Adaptive Force Flex +9 Adaptive Force Pick Rate99.9% Win Rate44.2% 810 games
Move Speed 0.1% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate0.1% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 54.4% 42.2% Health Defense +65 Health Pick Rate54.4% Win Rate42.2% 441 games
Tenacity and Slow Resist 0.4% 66.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.4% Win Rate66.7% 3 games
Health Scaling 45.3% 46.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate45.3% Win Rate46.6% 367 games

Skill Order

Q Mystic Shot Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. W Essence Flux Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. E Arcane Shift Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. R Trueshot Barrage Trueshot Barrage R Cost100 Cooldown120/105/90 Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).

Max priority

Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. 93.8% 44.4% 45
Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. 6.2% 33.3% 3

First 5 points

Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Arcane Shift E Arcane Shift E Cost70 Cooldown26/23/20/17/14 Range475 Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux. Essence Flux W Essence Flux W Cost50 Cooldown8 Range1150 Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. Mystic Shot Q Mystic Shot Q Cost28/31/34/37/40 Cooldown5.5/5.25/5/4.75/4.5 Range1150 Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit. 96.7% 50.8% 59

Build Order

Percentages are the win rate of players who bought that item.
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune
3rd ItemEndless HungerEndless Hunger 3100 +65 Attack Damage+5% Omnivamp+20% Tenacity FamineGain Ability Haste based on your Bonus AD.FeastWhen a champion that you damaged recently dies, gain Omnivamp for a moderate duration.Endless Hunger
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune
3rd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force
2nd ItemManamuneManamune 2900 +35 Attack Damage+500 Mana+15 Ability Haste AweGain bonus Attack Damage.Manaflow (8s, max 4 charges)Landing Attacks and Abilities grants 3 max Mana (doubled vs. champions).Transforms intoMuramana at 360 max Mana.Manamune
3rd ItemSerylda's GrudgeSerylda's Grudge 3000 +45 Attack Damage+35% Armor Penetration+15 Ability Haste Bitter ColdDamaging Abilities Slow enemies below 50% Health by 30% for 1 second.Serylda's Grudge