Lane
55.7% Win Rate
1.3% Pick Rate
1.5% Ban Rate
2.33 KDA
1.3 CS/min
359.9 Gold/min
571.1 DMG/min
61 Games

Rune Page

47.8% 67 champions
Domination
Electrocute 41.5% 48.5% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate41.5% Win Rate48.5% 66 games
Dark Harvest 47.8% 47.4% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate47.8% Win Rate47.4% 76 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 57.9% 43.2% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate57.9% Win Rate43.2% 44 games
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 42.1% 53.1% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate42.1% Win Rate53.1% 32 games
Tracking
Sixth Sense 18.4% 50.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate18.4% Win Rate50.0% 14 games
Grisly Mementos 72.4% 43.6% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate72.4% Win Rate43.6% 55 games
Deep Ward 9.2% 71.4% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate9.2% Win Rate71.4% 7 games
Hunter
Treasure Hunter 19.7% 46.7% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate19.7% Win Rate46.7% 15 games
Relentless Hunter 80.3% 47.5% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate80.3% Win Rate47.5% 61 games
Ultimate Hunter 0.0% 0.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 77.6% 44.2% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate77.6% Win Rate44.2% 52 games
Presence of Mind 1.5% 100.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate1.5% Win Rate100.0% 1 games
Legend
Legend: Alacrity 22.4% 60.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate22.4% Win Rate60.0% 15 games
Legend: Haste 1.5% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate1.5% Win Rate0.0% 1 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 77.6% 44.2% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate77.6% Win Rate44.2% 52 games
Cut Down 19.4% 61.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate19.4% Win Rate61.5% 13 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 10.5% 50.0% Adaptive Force Offense +9 Adaptive Force Pick Rate10.5% Win Rate50.0% 8 games
Attack Speed 88.2% 46.3% Attack Speed Offense +10% Attack Speed Pick Rate88.2% Win Rate46.3% 67 games
Ability Haste 1.3% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate1.3% Win Rate100.0% 1 games
Flex
Adaptive Force 96.1% 46.6% Adaptive Force Flex +9 Adaptive Force Pick Rate96.1% Win Rate46.6% 73 games
Move Speed 3.9% 66.7% Move Speed Flex +2.5% Move Speed Pick Rate3.9% Win Rate66.7% 3 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 22.4% 64.7% Health Defense +65 Health Pick Rate22.4% Win Rate64.7% 17 games
Tenacity and Slow Resist 3.9% 66.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.9% Win Rate66.7% 3 games
Health Scaling 73.7% 41.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate73.7% Win Rate41.1% 56 games

Skill Order

Q Neurotoxin / Venomous Bite Neurotoxin / Venomous Bite Q Cost80/85/90/95/100 Cooldown6 Range615 Human Form: Deals damage based upon how high the target's Health is. Spider Form: Lunges at an enemy and deals damage based upon how low their Health is. W Volatile Spiderling / Skittering Frenzy Volatile Spiderling / Skittering Frenzy W Cost60/70/80/90/100 Cooldown12 Range950 Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target. Spider Form: Elise and her Spiderlings gain Attack Speed. E Cocoon / Rappel Cocoon / Rappel E Cost50 Cooldown12/11.5/11/10.5/10 Range1075 Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed. Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased. R Spider Form Spider Form R Cooldown3 Transforms into a menacing spider, reducing her attack range in exchange for Move Speed, new abilities, and a Spiderling swarm that will attack her foes.

Max priority

Neurotoxin / Venomous Bite Q Neurotoxin / Venomous Bite Q Cost80/85/90/95/100 Cooldown6 Range615 Human Form: Deals damage based upon how high the target's Health is. Spider Form: Lunges at an enemy and deals damage based upon how low their Health is. Volatile Spiderling / Skittering Frenzy W Volatile Spiderling / Skittering Frenzy W Cost60/70/80/90/100 Cooldown12 Range950 Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target. Spider Form: Elise and her Spiderlings gain Attack Speed. Cocoon / Rappel E Cocoon / Rappel E Cost50 Cooldown12/11.5/11/10.5/10 Range1075 Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed. Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased. 100.0% 75.0% 4

First 5 points

Volatile Spiderling / Skittering Frenzy W Volatile Spiderling / Skittering Frenzy W Cost60/70/80/90/100 Cooldown12 Range950 Human Form: Releases a venom-gorged Spiderling that explodes when it nears a target. Spider Form: Elise and her Spiderlings gain Attack Speed. Neurotoxin / Venomous Bite Q Neurotoxin / Venomous Bite Q Cost80/85/90/95/100 Cooldown6 Range615 Human Form: Deals damage based upon how high the target's Health is. Spider Form: Lunges at an enemy and deals damage based upon how low their Health is. Cocoon / Rappel E Cocoon / Rappel E Cost50 Cooldown12/11.5/11/10.5/10 Range1075 Human Form: Stuns the first enemy unit hit and reveals them if they are not stealthed. Spider Form: Elise and her Spiderlings ascend into the air and then descend upon target enemy. After descending on an enemy target, Elise's bonus damage and healing from Spider Queen is increased. Neurotoxin / Venomous Bite Q Neurotoxin / Venomous Bite Q Cost80/85/90/95/100 Cooldown6 Range615 Human Form: Deals damage based upon how high the target's Health is. Spider Form: Lunges at an enemy and deals damage based upon how low their Health is. Neurotoxin / Venomous Bite Q Neurotoxin / Venomous Bite Q Cost80/85/90/95/100 Cooldown6 Range615 Human Form: Deals damage based upon how high the target's Health is. Spider Form: Lunges at an enemy and deals damage based upon how low their Health is. 66.7% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
1st ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
1st ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge
2nd ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane
3rd ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt
1st ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge
2nd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame

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