Lane
57.7% Win Rate
3.5% Pick Rate
1.8% Ban Rate
2.64 KDA
4.6 CS/min
428.8 Gold/min
752.7 DMG/min
52 Games

Rune Page

57.1% 28 champions
Domination
Electrocute 28.8% 53.3% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate28.8% Win Rate53.3% 15 games
Dark Harvest 61.5% 56.2% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate61.5% Win Rate56.2% 32 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 46.9% 46.7% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate46.9% Win Rate46.7% 15 games
Taste of Blood 0.0% 0.0% Taste of Blood Malice Heal when you damage an enemy champion.
Sudden Impact 53.1% 64.7% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate53.1% Win Rate64.7% 17 games
Tracking
Sixth Sense 25.0% 75.0% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate25.0% Win Rate75.0% 8 games
Grisly Mementos 65.6% 47.6% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate65.6% Win Rate47.6% 21 games
Deep Ward 9.4% 66.7% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate9.4% Win Rate66.7% 3 games
Hunter
Treasure Hunter 25.0% 62.5% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate25.0% Win Rate62.5% 8 games
Relentless Hunter 75.0% 54.2% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate75.0% Win Rate54.2% 24 games
Ultimate Hunter 0.0% 0.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 67.9% 47.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate67.9% Win Rate47.4% 19 games
Presence of Mind 3.6% 100.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate3.6% Win Rate100.0% 1 games
Legend
Legend: Alacrity 32.1% 77.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate32.1% Win Rate77.8% 9 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 67.9% 47.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate67.9% Win Rate47.4% 19 games
Cut Down 28.6% 75.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate28.6% Win Rate75.0% 8 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 15.6% 40.0% Adaptive Force Offense +9 Adaptive Force Pick Rate15.6% Win Rate40.0% 5 games
Attack Speed 84.4% 59.3% Attack Speed Offense +10% Attack Speed Pick Rate84.4% Win Rate59.3% 27 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 96.9% 54.8% Adaptive Force Flex +9 Adaptive Force Pick Rate96.9% Win Rate54.8% 31 games
Move Speed 3.1% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate3.1% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 28.1% 77.8% Health Defense +65 Health Pick Rate28.1% Win Rate77.8% 9 games
Tenacity and Slow Resist 6.2% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate6.2% Win Rate100.0% 2 games
Health Scaling 65.6% 42.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate65.6% Win Rate42.9% 21 games

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 100.0% 1 games order not measured
1st ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 100.0% 1 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 2 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 1 games