Lane

In Mid, Ekko wins 51.0% of the 96 games played against Syndra on this patch. The matchup favours Ekko.

Most played lane for this pair: Mid.

Who wins

Ekko 51.0% Adjusted: 51.4% Own average: 52.1% Difference: -0.8
+2.4 Matchup edge Games: 96
Syndra 49.0% Adjusted: 49.6% Own average: 51.3% Difference: -1.6

Laning phase

Every number below is shown from Ekko's side: positive means Ekko is ahead.

Ekko Games
Gold difference at 15 min +262 11
XP difference at 15 min +385 11
CS difference at 15 min -2.6 11
Kills minus deaths at 15 min +0.36 11
Gold difference at the end +856 96
CS difference at the end -2.2 96
Solo kill difference +1.20 96
Turret plate difference +4.32 96
Level lead +0.34 96
Average game length (minutes) 27.7 96

Ekko build

Full Ekko build

Builds are not measured per opponent yet: this is what Ekko builds on patch 26.18 against every opponent.

Runes

49.7% 1763
50.5% 1190
53.8% 1146

Summoner Spells

49.8% 2589
51.8% 1946

Items

Dusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.52.1% 4264
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.52.8% 3070
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.56.8% 2282
Sorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed 50.4% 1979
Spellslinger's ShoesSpellslinger's Shoes 1100 +20 Magic Penetration+8% Magic Penetration+45 Move Speed 52.9% 1920
Nashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.52.4% 1062

Skill Order

Q Timewinder Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. W Parallel Convergence Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. E Phase Dive Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. R Chronobreak Chronobreak R Cost100 Cooldown110/80/50 Range850 Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.

Max priority

Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.› Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.› Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. 99.0% 51.2% 412
Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.› Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.› Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. 1.0% 50.0% 4

First 5 points

Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 56.5% 45.9% 222
Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 22.4% 48.9% 88
Parallel Convergence W Parallel Convergence W Cost30/35/40/45/50 Cooldown22/20/18/16/14 Range1600 Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Phase Dive E Phase Dive E Cost40/45/50/55/60 Cooldown9/8.5/8/7.5/7 Range325 Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. Timewinder Q Timewinder Q Cost40/50/60/70/80 Cooldown9/8.5/8/7.5/7 Range1075 Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return. 21.1% 49.4% 83

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.