
Augments taken with Jayce
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Items taken with Jayce
1
Voltaic CycloswordVoltaic Cyclosword 2500 60 Attack Damage · 20 Lethality · 20 Ability Haste · Galvanize · Damaging an Enemy Champions with an ability triggers Energized if it is ready. · Firmament · Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds. 3.67 41.7% 12 13.8%-0.20
2
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 4.22 22.2% 9 10.3%-0.09
3
#4017 4.22 22.2% 9 10.3%-0.42
4
Diamond-Tipped SpearDiamond-Tipped Spear 2750 75 Adaptive Force · 40% Attack Speed · Reach Weapon · Increase your attack range by 75. · Sweet Spot · Deal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units. 3.67 33.3% 6 6.9%-0.08
5
Serylda's GrudgeSerylda's Grudge 2500 50 Attack Damage · 45% Armor Penetration · 15 Ability Haste · Bitter Cold · Damaging Abilities Slow enemies below 60% Health by 50% for 1 second. 2.83 50.0% 6 6.9%+0.08
6
Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 4.00 33.3% 6 6.9%-0.27
7
Edge of NightEdge of Night 2500 45 Attack Damage · 14 Lethality · 375 Health · Annul (0s) · Gain a Spell Shield that blocks the next enemy Ability. · Item's cooldown is restarted if you take damage before it is completed. 3.60 40.0% 5 5.7%-0.21
8
Serpent's FangSerpent's Fang 2500 55 Attack Damage · 19 Lethality · Shield Reaver · Dealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. · Item performance differs for melee and ranged users. 3.25 50.0% 4 4.6%-0.12
9
HubrisHubris 2500 50 Attack Damage · 18 Lethality · 10 Ability Haste · Eminence · When a champion that you have damaged with the last 3 seconds dies, gain Attack Damage for the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by each time this triggers. 4.25 50.0% 4 4.6%-0.14
10
Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 2.75 75.0% 4 4.6%+0.12
11
Youmuu's GhostbladeYoumuu's Ghostblade 2500 55 Attack Damage · 22 Lethality · 4% Move Speed · Haunt · Gain Move Speed while out of combat. · ACTIVE (0s) · Wraith Step · Gain Move Speed and Ghosting. 3.50 25.0% 4 4.6%+0.05
12
Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 4.00 33.3% 3 3.4%-0.06
13
MuramanaMuramana 2500 40 Attack Damage · 1000 Mana · 15 Ability Haste · Awe · Gain bonus Attack Damage based on Mana. · Shock · Attacks against champions deal additional physical damage. 4.33 33.3% 3 3.4%-0.32
14
The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 3.67 33.3% 3 3.4%-0.05
15
Chempunk ChainswordChempunk Chainsword 2500 45 Attack Damage · 450 Health · 15 Ability Haste · Hackshorn · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.67 66.7% 3 3.4%+0.03
16
OpportunityOpportunity 2500 50 Attack Damage · 15 Lethality · Preparation · After being out of combat with Champions for 8 seconds gain Lethality. This Lethality lasts for 3 seconds after dealing damage to champions. · Extraction · When a champion that you damaged within 3 seconds dies, gain 200 decaying Move Speed for 1.5 seconds. 4.00 33.3% 3 3.4%-0.19
17
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 4.00 33.3% 3 3.4%-0.21
Best teammates for Jayce
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.21