Lane
40.0% Win Rate
0.0% Pick Rate
0.5% Ban Rate
2.26 KDA
1.7 CS/min
377.6 Gold/min
766.8 DMG/min
5 Games

Rune Page

47.3% 459 champions
Precision
Press the Attack 2.3% 30.8% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate2.3% Win Rate30.8% 13 games
Lethal Tempo 3.1% 38.9% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate3.1% Win Rate38.9% 18 games
Fleet Footwork 0.2% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.2% Win Rate0.0% 1 games
Conqueror 82.6% 47.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate82.6% Win Rate47.4% 475 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 98.7% 47.8% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate98.7% Win Rate47.8% 469 games
Presence of Mind 1.3% 16.7% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate1.3% Win Rate16.7% 6 games
Legend
Legend: Alacrity 98.9% 47.2% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.9% Win Rate47.2% 470 games
Legend: Haste 1.1% 60.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate1.1% Win Rate60.0% 5 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 63.6% 49.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate63.6% Win Rate49.0% 302 games
Cut Down 17.7% 40.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate17.7% Win Rate40.5% 84 games
Last Stand 18.7% 48.3% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate18.7% Win Rate48.3% 89 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 91.7% 47.5% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate91.7% Win Rate47.5% 421 games
Cash Back 6.5% 43.3% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate6.5% Win Rate43.3% 30 games
Tomorrow
Triple Tonic 2.8% 46.2% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate2.8% Win Rate46.2% 13 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 1.3% 50.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health. Pick Rate1.3% Win Rate50.0% 6 games
Beyond
Cosmic Insight 85.2% 46.8% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate85.2% Win Rate46.8% 391 games
Approach Velocity 11.5% 49.1% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate11.5% Win Rate49.1% 53 games
Jack Of All Trades 0.9% 75.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.9% Win Rate75.0% 4 games
Stat Shards
Offense
Adaptive Force 0.8% 25.0% Adaptive Force Offense +9 Adaptive Force Pick Rate0.8% Win Rate25.0% 4 games
Attack Speed 99.2% 47.6% Attack Speed Offense +10% Attack Speed Pick Rate99.2% Win Rate47.6% 471 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 98.7% 47.5% Adaptive Force Flex +9 Adaptive Force Pick Rate98.7% Win Rate47.5% 469 games
Move Speed 1.3% 33.3% Move Speed Flex +2.5% Move Speed Pick Rate1.3% Win Rate33.3% 6 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 23.2% 42.7% Health Defense +65 Health Pick Rate23.2% Win Rate42.7% 110 games
Tenacity and Slow Resist 2.9% 57.1% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.9% Win Rate57.1% 14 games
Health Scaling 73.9% 48.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate73.9% Win Rate48.4% 351 games

Skill Order

Q Three Talon Strike Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. W Wind Becomes Lightning Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. E Audacious Charge Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. R Crescent Guard Crescent Guard R Cost100 Cooldown120/110/100 Range500 Xin Zhao passively challenges an enemy he damaged recently. When activated, Xin Zhao deals damage to nearby enemies based on their current Health and knocks non-challenged targets back, becoming impervious to damage dealt by champions outside of the circle created.

Max priority

Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. 80.0% 62.5% 32
Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. 17.5% 57.1% 7

First 5 points

Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. 76.1% 48.6% 35
Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. 17.4% 62.5% 8
Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. 6.5% 100.0% 3

Build Order

Percentages are the win rate of players who bought that item.
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
1st ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance