Lane
52.2% Win Rate
4.1% Pick Rate
0.8% Ban Rate
2.67 KDA
6.9 CS/min
447.8 Gold/min
764.9 DMG/min
456 Games

Rune Page

52.5% 402 champions
Precision
Press the Attack 0.9% 75.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.9% Win Rate75.0% 4 games
Lethal Tempo 0.9% 100.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate0.9% Win Rate100.0% 4 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 89.9% 52.2% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate89.9% Win Rate52.2% 410 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 99.0% 52.2% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.0% Win Rate52.2% 406 games
Presence of Mind 1.0% 50.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate1.0% Win Rate50.0% 4 games
Legend
Legend: Alacrity 98.8% 52.6% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate98.8% Win Rate52.6% 405 games
Legend: Haste 1.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate1.0% Win Rate0.0% 4 games
Legend: Bloodline 0.2% 100.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.2% Win Rate100.0% 1 games
Combat
Coup de Grace 65.1% 52.1% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate65.1% Win Rate52.1% 267 games
Cut Down 19.8% 54.3% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate19.8% Win Rate54.3% 81 games
Last Stand 15.1% 50.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate15.1% Win Rate50.0% 62 games
Inspiration
Contraptions
Hextech Flashtraption 0.2% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location. Pick Rate0.2% Win Rate0.0% 1 games
Magical Footwear 95.5% 52.1% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate95.5% Win Rate52.1% 384 games
Cash Back 4.0% 62.5% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate4.0% Win Rate62.5% 16 games
Tomorrow
Triple Tonic 3.5% 57.1% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate3.5% Win Rate57.1% 14 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 88.8% 51.5% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate88.8% Win Rate51.5% 357 games
Approach Velocity 7.5% 60.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair. Pick Rate7.5% Win Rate60.0% 30 games
Jack Of All Trades 0.5% 100.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks. Pick Rate0.5% Win Rate100.0% 2 games
Stat Shards
Offense
Adaptive Force 1.0% 100.0% Adaptive Force Offense +9 Adaptive Force Pick Rate1.0% Win Rate100.0% 4 games
Attack Speed 99.0% 51.7% Attack Speed Offense +10% Attack Speed Pick Rate99.0% Win Rate51.7% 406 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.5% 52.2% Adaptive Force Flex +9 Adaptive Force Pick Rate99.5% Win Rate52.2% 408 games
Move Speed 0.2% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate0.2% Win Rate0.0% 1 games
Health Scaling 0.2% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.2% Win Rate100.0% 1 games
Defense
Health 25.9% 52.8% Health Defense +65 Health Pick Rate25.9% Win Rate52.8% 106 games
Tenacity and Slow Resist 2.2% 55.6% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.2% Win Rate55.6% 9 games
Health Scaling 72.0% 51.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate72.0% Win Rate51.9% 295 games

Skill Order

Q Three Talon Strike Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. W Wind Becomes Lightning Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. E Audacious Charge Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. R Crescent Guard Crescent Guard R Cost100 Cooldown120/110/100 Range500 Xin Zhao passively challenges an enemy he damaged recently. When activated, Xin Zhao deals damage to nearby enemies based on their current Health and knocks non-challenged targets back, becoming impervious to damage dealt by champions outside of the circle created.

Max priority

Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged.› Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets.› Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. 64.1% 40.0% 25
Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged.› Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air.› Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. 35.9% 78.6% 14

First 5 points

Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. 73.3% 42.4% 33
Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. 17.8% 87.5% 8
Audacious Charge E Audacious Charge E Cost60 Cooldown11 Range650 Xin Zhao charges to an enemy, gaining increased Attack Speed and dealing damage to all enemies in the area, slowing them briefly. This Ability gains increased range against Challenged targets. Three Talon Strike Q Three Talon Strike Q Cost30 Cooldown7/6.5/6/5.5/5 Range375 Xin Zhao's next 3 standard attacks deal increased damage with the third attack knocking an opponent into the air. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. Wind Becomes Lightning W Wind Becomes Lightning W Cost60 Cooldown12/11/10/9/8 Range1000 Xin Zhao slashes in front of himself with his spear, then thrusts it forward, slowing affected enemies and marking them as Challenged. 8.9% 25.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 51.7% 29 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 52.8% 36 games
›
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 52.0% 25 games
›
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 64.7% 17 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 51.7% 29 games order not measured
1st ItemProfane HydraProfane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra 100.0% 1 games
›
2nd ItemEssence ReaverEssence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver 100.0% 1 games
›
3rd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 100.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 51.7% 29 games order not measured
1st ItemTitanic HydraTitanic Hydra 3300 +40 Attack Damage+600 Health CleaveAttacks deal physical damage on-hit and to enemies behind the target.Titanic CrescentEmpower your nextCleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target.Titanic Hydra 52.8% 36 games
›
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 52.0% 25 games
›
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 100.0% 1 games
Later Items situational, after the core
Guardian AngelGuardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.57.1% 7
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.50.0% 2
Maw of MalmortiusMaw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.100.0% 2
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 100.0% 1
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.100.0% 1

Best Duos

JNG · All Ranks

BOT

WR Δ n
Kai'Sa 54.2% +2.0 55
Jhin 50.5% -1.3 55

SUP

WR Δ n
Thresh 57.0% +2.0 33

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