Lane

In Top, Vayne wins 61.1% of the 18 games played against Darius on this patch. The matchup favours Vayne.

Most played lane for this pair: Top. Only 18 games on this patch, so these numbers can still move.

Who wins

Vayne 61.1% Adjusted: 51.5% Own average: 47.2% Difference: +4.3
+3.4 Matchup edge Games: 18
Darius 38.9% Adjusted: 46.0% Own average: 49.1% Difference: -3.2

Laning phase

Every number below is shown from Vayne's side: positive means Vayne is ahead.

Vayne Games
Gold difference at 15 min +424 4
XP difference at 15 min -14 4
CS difference at 15 min +16.0 4
Kills minus deaths at 15 min +0.25 4
Gold difference at the end +885 18
CS difference at the end +21.7 18
Solo kill difference +0.22 18
Turret plate difference +2.11 18
Level lead +0.17 18
Average game length (minutes) 27.3 18

Vayne build

Full Vayne build

Builds are not measured per opponent yet: this is what Vayne builds on patch 26.18 against every opponent.

Runes

48.2% 488
40.0% 125
47.7% 65

Summoner Spells

48.0% 431
43.5% 271

Items

Guinsoo's RagebladeGuinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 4 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.49.5% 404
Blade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.48.4% 399
Experimental HexplateExperimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.49.1% 324
Berserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed 47.8% 301
Kraken SlayerKraken Slayer 3000 +45 Attack Damage+40% Attack Speed+4% Move Speed Bring It DownEvery third Attack deals bonus physical damage On-Hit, increased based on their missing Health.44.5% 238
TerminusTerminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.55.0% 229

Skill Order

Q Tumble Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. W Silver Bolts Silver Bolts W Range750 Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage. E Condemn Condemn E Cost90 Cooldown20/18/16/14/12 Range550 Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them. R Final Hour Final Hour R Cost80 Cooldown100/85/70 Readying herself for an epic confrontation, Vayne gains increased Attack Damage, Invisibility during Tumble, reduced Tumble cooldown, and more bonus Move Speed from Night Hunter

Max priority

Tumble Q Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. Silver Bolts W Silver Bolts W Range750 Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage. Condemn E Condemn E Cost90 Cooldown20/18/16/14/12 Range550 Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them. 91.7% 49.1% 55
Silver Bolts W Silver Bolts W Range750 Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage. Tumble Q Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. Condemn E Condemn E Cost90 Cooldown20/18/16/14/12 Range550 Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them. 8.3% 80.0% 5

First 5 points

Tumble Q Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. Silver Bolts W Silver Bolts W Range750 Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage. Condemn E Condemn E Cost90 Cooldown20/18/16/14/12 Range550 Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them. Tumble Q Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. Tumble Q Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. 87.9% 46.6% 58
Tumble Q Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. Condemn E Condemn E Cost90 Cooldown20/18/16/14/12 Range550 Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them. Silver Bolts W Silver Bolts W Range750 Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage. Tumble Q Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. Tumble Q Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. 6.1% 100.0% 4
Tumble Q Tumble Q Cost46/42/38/34/30 Cooldown6/5/4/3/2 Range300 Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage. Silver Bolts W Silver Bolts W Range750 Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage. Condemn E Condemn E Cost90 Cooldown20/18/16/14/12 Range550 Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them. Silver Bolts W Silver Bolts W Range750 Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage. Silver Bolts W Silver Bolts W Range750 Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage. 6.1% 75.0% 4

How this matchup is measured

The big number is the raw win rate. Next to it stands the adjusted one: small samples are pulled towards the champion's own average, so a lucky run cannot look like a counter. The difference column compares the matchup with that average, because a champion that wins 48 percent of all its games looks weak in every matchup. The laning rows are measured between the two laners only, without the noise of the other eight players.