
0.0% Win Rate
0.0% Pick Rate
6.9% Ban Rate
1.75 KDA
1.2 CS/min
264.8 Gold/min
207.1 DMG/min
1 Games
Rune Page
Heroism
5.0% 34.3%
Absorb Life Heroism Killing a target heals you.
85.1% 44.6%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
9.9% 48.6%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
90.1% 44.5%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.1% 100.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
9.8% 43.5%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
68.0% 44.9%
Coup de Grace Combat Deal more damage to low health enemy champions.
27.8% 42.3%
Cut Down Combat Deal more damage to high health enemy champions.
4.1% 51.7%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
0.6% 66.7%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.6% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
85.5% 44.7%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
1.7% 44.4%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
12.5% 44.6%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
95.0% 44.5%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
0.6% 33.3%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
3.5% 50.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
1.4% 40.0%
Adaptive Force Offense +9 Adaptive Force
98.6% 44.5%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
98.0% 44.3%
Adaptive Force Flex +9 Adaptive Force
1.7% 50.0%
Move Speed Flex +2.5% Move Speed
0.3% 50.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
25.3% 43.8%
Health Defense +65 Health
1.3% 77.8%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
73.4% 44.1%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.1st Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
› 2nd Item
Guinsoo's Rageblade 3000 +30 Attack Damage+30 Ability Power+25% Attack Speed WrathAttacks deal 30 bonus magic damage On-Hit.Seething StrikeAttacks grant 8% Attack Speed for 3 seconds. (stacks 4 times).While fully stacked, every third Attack applies On-Hit effects twice.Guinsoo's Rageblade
› 3rd Item
Terminus 3000 +30 Attack Damage+35% Attack Speed ShadowAttacks deal bonus magic damage On-Hit.JuxtapositionAlternate between Light and Dark Attacks against champions:Light Attacks grant Armor and Magic Resist for 5s.Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.Terminus
1st Item
Experimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate
› 2nd Item
Essence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver
› 3rd Item
Fiendhunter Bolts 2650 +45% Attack Speed+25% Crit Chance+4% Move Speed Night VigilGain 30 Ultimate Ability Haste.Opening BarrageAfter casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.Fiendhunter Bolts
1st Item
Experimental Hexplate 3000 +40 Attack Damage+20% Attack Speed+450 Health HexchargedGain 30 Ultimate Ability Haste.OverdriveAfter casting your Ultimate, gain % Attack Speed and % Move Speed for 8 seconds.Experimental Hexplate
› 2nd Item
Essence Reaver 3050 +50 Attack Damage+20 Ability Haste+25% Crit Chance SpellbladeAfter using an Ability, your next Attack deals bonus physical damage and grants Mana On-Hit.Essence Reaver
› 3rd Item
Stormrazor 3200 +50 Attack Damage+25% Attack Speed+25% Crit Chance EnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.Stormrazor